Deck & Commander Strategies

Aloy, Savior of Meridian
Builds around artifact creatures, using combat triggers to discover and cheat out powerful artifact creatures, growing the board while drawing cards and generating value through artifact synergies.

Kratos, God of War
Aggressive mono-red strategy focused on dealing damage quickly with double strike, haste, and punishing opponents who do not attack by dealing damage equal to their non-attacking creatures at each end step.

Nathan Drake, Treasure Hunter
Utilizes his ability to exile cards from each player’s library when attacking, allowing him to cast spells he does not own, enabling a theft and value-based strategy to leverage opponents’ resources.

Jin Sakai, Ghost of Tsushima
An aggressive samurai tribal deck that draws cards on combat damage and controls combat by forcing standoffs or unblockable attacks, focusing on attacking with a single creature to maximize triggers.
Gameplay Insights
- 1
Kratos’s ability to punish players with creatures that do not attack greatly influences player behavior, encouraging aggressive combat and punishing passivity.
- 2
Aloy’s artifact synergy allows for explosive board states, with Simulacrum Synthesizer creating card-drawing constructs and Mighty Servant of Leuk-o becoming a massive threat when crewed by multiple artifact creatures.
- 3
Nathan Drake’s unique ability to cast spells from exiled cards adds a versatile and unpredictable element, enabling him to adapt and steal value from all players.
- 4
Curse of Opulence strategically incentivizes attacking a specific player, generating gold tokens that provide mana acceleration and resource advantage.
- 5
Jin Sakai’s combat triggers reward careful attack planning, with the choice between forcing a stand-off or granting unblockability creating tactical combat decisions.
Notable Cards
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Simulacrum Synthesizer
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Mighty Servant of Leuk-o
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Curse of Opulence
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Reckless Barbarian
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Jin Sakai, Ghost of Tsushima
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Kratos, God of War
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Herd Heirloom
Gameplay Summary
The game features four players piloting commanders inspired by PlayStation characters, each with distinct strategies.
Early turns see Kratos, God of War aggressively pushing damage with double strike and haste, using his ability to punish players who do not attack.
Nathan Drake, Treasure Hunter focuses on exiling cards from libraries and leveraging them to cast spells, while Jin Sakai, Ghost of Tsushima plays a tactical aggressive role, drawing cards and controlling combat through his unique abilities.
Aloy, Savior of Meridian builds artifact synergies, generating powerful artifact creatures and leveraging card draw engines to overwhelm opponents. A key turning point occurs when Aloy plays Simulacrum Synthesizer and Mighty Servant of Leuk-o, creating a massive artifact-based board presence that swings for heavy damage, triggering Curse of Opulence to generate gold tokens.
Kratos maintains pressure with his aggressive attacks, forcing opponents to respond or take damage from his end step ability.
Nathan Drake’s ability to cast spells from exiled cards adds a layer of unpredictability, while Jin’s aggressive samurai tactics keep the board dynamic.
The game evolves into a battle of attrition with each deck capitalizing on their unique mechanics, with artifact synergy and aggressive combat being the deciding factors.





























