Deck Strategies
Massacre Girl, Known Killer
Aggro-sacrifice strategy focused on forcing opponents to sacrifice creatures and controlling the board through attrition and recursion, leveraging creature removal and disruption.
Ms. Bumbleflower
A value and control deck that uses card draw engines and spells that grant extra land drops and hand size, combined with flying threats for incremental advantage and board presence.
Magus Lucea Kane
A token and counters-based strategy that builds a growing swarm of creatures enhanced by equipment and combat triggers to apply pressure and finish opponents through combat damage.
Glarb, Calamity's Augur
Graveyard-centric ramp and landfall deck that floods the board with elemental tokens from lands going to the graveyard, using recursion and powerful creatures to overwhelm opponents.
Gameplay Insights
- 1
Massacre Girl's sacrifice ability consistently pressured opponents' board states, forcing difficult decisions and enabling control over the pace of the game.
- 2
Ashleyโs well-timed Mutilate and Living Death combo reset the board and swung the momentum by resurrecting stronger creatures, shifting advantage to her side.
- 3
Jeffโs use of World Shaper and Bontu enabled significant card draw and land recursion, fueling his late-game threats and resource advantage.
- 4
Markโs use of equipment and token generators to enhance his Magus Lucea Kane board state allowed for significant combat damage and eventual lethal swings.
- 5
Cyclonic Rift was a pivotal play disrupting opponentsโ boards, enabling the narrator to stabilize and prepare for a lethal attack.
- 6
The narrator leveraged Agatha's Soulquake to pump creatures massively based on hand size, converting card advantage into a decisive lethal attack.
- 7
Mark's Crackle dealing 15 damage to multiple opponents was the final blow that ended the game, showcasing the importance of damage spells in closing games.
Notable Cards
Avatar of Growth
Massacre Girl, Known Killer
Magus Lucea Kane
Living Death
World Shaper
Cyclonic Rift
Summary
The game began with players establishing their mana bases and early board presence, notably with mass land drops from Glarb's Avatar of Growth and other ramp spells. Early aggression was moderated by strategic sacrifices and removal, with Massacre Girl's ability forcing opponents to sacrifice non-token creatures. A key turning point came when Ashley cast Mutilate, wiping most creatures and resetting the board, followed by Living Death to bring back notable creatures like Forian Obliterator, shifting the board state significantly. Jeff leveraged powerful land recursion and ramp via World Shaper and Bontu, Lord of Lies, generating card advantage and pressure. Meanwhile, Mark built a formidable board with Magus Lucea Kane and token swarms, equipping his creatures to push damage. The game saw heavy interaction around board control, with castings of Cyclonic Rift and various counterspells disrupting opponent plans. Ultimately, the gameplay swung towards a decisive move where the narrator cast Agatha's Soulquake, pumping creatures to lethal size and attacking to eliminate Ashley, and shortly thereafter, Mark executed a devastating Crackle with power X=3 dealing lethal damage to both the narrator and Jeff, ending the game.