Underdog Fight | EDH Commander Gameplay [Deutsch] | Salt Wars #17 thumbnail Blurred backdrop thumbnail
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Underdog Fight | EDH Commander Gameplay [Deutsch] | Salt Wars #17

Salt Wars ∙ 🇩🇪 German


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Jolrael, Empress of Beasts

    Jolrael, Empress of Beasts

    Ramp aggressively to cast large creatures and apply powerful buffs to a growing army of creatures, turning the board into an unstoppable force.

  • Aron, Benalia's Ruin

    Aron, Benalia's Ruin

    Utilize sacrifice outlets to place counters on a wide token-based team, growing the swarm's power and overwhelming opponents through incremental buffs.

  • Fain, the Broker

    Fain, the Broker

    Transform artifacts into creatures and counters, generate treasures for ramp, then capitalize on a counter combo finish that drains opponents' life and clears the board.

  • Cleon, Merry Champion

    Cleon, Merry Champion

    Use heroic triggered abilities combined with targeted spells to build a burst damage combo capable of defeating opponents quickly, with backup creatures to maintain pressure.

Gameplay Insights

  • 1

    Fain’s use of Slackstone Refinery was key to generating incremental mana and enabling multiple artifact-based interactions, which fueled his combo engine.

  • 2

    Jolrael’s deck capitalized heavily on ramp spells and library manipulation to ensure consistent land drops and to cast big threats quickly.

  • 3

    Aron’s strategy of sacrificing tokens to distribute counters leveraged synergy between death triggers and token generation, steadily increasing board presence.

  • 4

    Cleon’s gameplay focused on timing spells precisely to trigger heroic abilities for a potential one-turn kill, requiring careful resource management.

  • 5

    The players maintained a dynamic balance of aggression and defense early on, prioritizing board development over immediate attacks to set up powerful late-game plays.

Gameplay Summary

The game featured four unusual commanders, each piloted with a distinct and synergistic strategy.

Early turns focused on setting up ramp and board presence, with Jolrael generating mana and buffing creatures to become a threatening force of nature.

Aron, Benalia's Ruin leveraged sacrificing small creatures to place counters on the team, aiming to grow and overwhelm opponents.

Fain, the Broker specialized in artifact interaction, converting artifacts into creatures, counters, and treasures to fuel a combo-driven finish.

Cleon, Merry Champion used a heroic ability and spell synergy to create a potent burst damage combo, with backup plans for resilience. Key turning points included Fain establishing his artifact engine with Slackstone Refinery, creating resource advantage and enabling his combo potential.

Jolrael's heavy ramp allowed her to cast large threats and buff her army rapidly.

Aron built a token swarm that benefited from sacrifice effects to grow stronger each turn.

Cleon threatened to end the game with a one-punch storm but had to carefully manage his spells to avoid removal.

The game saw a tense balance of aggression and resource development, with each player aiming to leverage their unique commander mechanics to gain superiority.

Ultimately, the game highlighted the underestimated power of these underdog commanders through creative and synergistic deckbuilding.

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