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Yoshi & Bruse vs. Rocco - RT Straßbourg - R7 - Duel Commander - EDH│MTG│bitzelberg

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Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Yoshimaru, Ever Faithful Bruse Tarl, Boorish Herder

    Yoshimaru, Ever Faithful and Bruse Tarl, Boorish Herder

    Aggressive token and combat synergy deck that leverages multiple small creatures and token generators to apply early pressure and win through combat damage. The deck utilizes anthem effects and combat tricks to maximize token output and capitalize on swift attacks.

  • Rocco, Cabaretti Caterer

    Rocco, Cabaretti Caterer

    A combo-oriented deck that uses token production combined with creature recursion and infinite combos involving Walking Ballista and other synergies for infinite life and damage. It also employs toolbox elements like Palace Jailer and Symbiote to control the board and repeatedly cast key creatures, enabling both resilience and combo potential.

Gameplay Insights

  • 1

    Rocco's infinite life combo using Walking Ballista enabled a quick and decisive win in the first game by pinging Yoshi repeatedly.

  • 2

    The interaction with WW Symbiote allowed Rocco to repeatedly reuse creatures for blocking and attacking, creating complex combat scenarios that favored him.

  • 3

    Yoshi’s decision to prioritize combat and token generation over other plays delayed his tempo and allowed Rocco to build up combo pieces and control elements.

  • 4

    Rocco’s use of Grim Reaper Sprint to gain an additional combat phase, combined with Zurgo's haste and power boost, was a turning point that secured his victory despite Yoshi’s board presence.

  • 5

    Avoiding the play of Minsk andu was a strategic choice to prevent card draw from Yoshi’s Asper Sentinel, showcasing attention to limiting opponent resources.

  • 6

    Both players displayed awareness of mana and timing, with Rocco utilizing zero-cost commander casts and Yoshi balancing token creation and combat pressure.

Notable Cards

  • Walking Ballista

    Walking Ballista

  • Loyal Apprentice

    Loyal Apprentice

  • Palace Jailer

    Palace Jailer

  • Dryad Arbor

    Dryad Arbor

  • Kitchen Finks

    Kitchen Finks

Summary

The game featured a duel commander match with Rocco piloting a combo-centric deck against Yoshi and Bruse's aggressive token and combat synergy build. Early on, Rocco leveraged his unique commander and token generators combined with creatures like WW Symbiote to create strong board presence and multiple attacks. Yoshi attempted to establish a board with token producers and key creatures like Loyal Apprentice and Yoshi himself, aiming to overwhelm Rocco with fast and multiple attackers. However, Rocco used Walking Ballista combined with other cards to generate infinite life and ping damage, quickly ending the first game. In the second game, both players adjusted their strategies. Rocco continued to rely on his toolbox of creatures and token synergies, including Palace Jailer and Dryad Arbor, to maintain board control and threaten combos. Yoshi tried to ramp and build an aggressive board with creatures like Asper Sentinel and token producers, aiming for a swift, overwhelming attack. A critical combat phase involving Rocco’s Grim Reaper Sprint and Zurgo with extra combat steps secured the win by breaking through Yoshi's defenses. Throughout the match, Rocco's ability to generate incremental value and combo off with infinite life proved decisive against Yoshi's aggressive tempo and token strategies.

Description

Here’s another spicy one, facing a NAYA commander you don’t see too often ;)

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📜Decklists: Yoshi & Bruse: tinyurl.com/bitzelmox63 Rocco: tinyurl.com/bitzelmox64

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