Commander at Home #27 - Samut vs Gandalf vs Thrasios/Vial Smasher vs Brion w/ JLK and The Professor thumbnail Blurred backdrop thumbnail
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Commander at Home #27 - Samut vs Gandalf vs Thrasios/Vial Smasher vs Brion w/ JLK and The Professor

Commander At Home


Commanders featured in this Gameplay Reviewed & Verified

Personalities featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Samut, Vizier of Naktamun

    Samut, Vizier of Naktamun

    This deck aims to generate value by utilizing creatures with haste and utilizing Samut's double strike ability.

  • Brion Stoutarm

    Brion Stoutarm

    Brion Stoutarm's strategy revolves around leveraging Brion's ability to fling creatures at opponents for direct damage while gaining life.

  • Thrasios, Triton Hero Vial Smasher the Fierce

    Thrasios, Triton Hero and Vial Smasher the Fierce

    This deck aims to cast high-cost spells to maximize Vial Smasher's damage while using Thrasios's ability for card advantage and ramp.

  • Gandalf of the Secret Fire

    Gandalf of the Secret Fire

    This deck focuses on suspend counters and manipulating time for value and board control.

Gameplay Insights

  • 1

    The decision to disrupt a major combo was a game-changing moment that significantly altered the board state.

  • 2

    The use of haste creatures in the Samut deck provided a significant tempo advantage.

  • 3

    The Brion Stoutarm player's strategy of flinging creatures for direct damage posed a unique threat that other players had to carefully navigate.

Notable Cards

  • Breeding Pool

    Breeding Pool

  • Command Tower

    Command Tower

  • Hengegate Pathway // Mistgate Pathway

    Hengegate Pathway // Mistgate Pathway

Gameplay Summary

This Commander gameplay saw four players battling it out with their unique decks, each with their own strategies and win conditions.

The game began with a series of land drops and minor threats, setting up for the mid-game.

The mid-game saw a flurry of action with significant threats being put onto the board, and each player attempting to advance their game plan while disrupting their opponents.

The game hit a turning point when a major combo was disrupted, leaving the board in a precarious state.

The end game was a tense back-and-forth as each player tried to secure their win condition.

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