Kykar vs Yuriko vs Maelstrom Wanderer vs Titania EDH / CMDR game play for Magic: The Gathering thumbnail Blurred backdrop thumbnail
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Kykar vs Yuriko vs Maelstrom Wanderer vs Titania EDH / CMDR game play for Magic: The Gathering

MTG Muddstah


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Maelstrom Wanderer

    Maelstrom Wanderer

    Leverages cascade triggers to play multiple powerful spells and creatures in a single turn, aiming to overwhelm opponents with value and big threats like Dragonlord Atarka while ramping mana and controlling the board.

  • Kykar, Wind's Fury

    Kykar, Wind's Fury

    Focuses on casting instant and sorcery spells to generate Spirit tokens, which can be sacrificed for damage with Goblin Bombardment. The deck controls the board through spells and token synergies.

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

    Uses ninjutsu to sneak in evasive creatures and trigger Yuriko’s ability to deal damage based on the top cards of opponents’ libraries, aiming to win through consistent evasive strikes and card advantage.

  • Titania, Protector of Argoth

    Titania, Protector of Argoth

    Exploits landfall and land sacrifice synergies to create an army of Elemental tokens and combos with Dark Depths and Thespian Stage to produce Marit Lage tokens, aiming for a heavy board presence and combo finish.

Gameplay Insights

  • 1

    Maelstrom Wanderer's cascade into multiple powerful creatures and spells was a pivotal moment, allowing a large swing in board presence and pressure on opponents.

  • 2

    Titania's player effectively used Escape to the Wilds to refill hand and then executed a Dark Depths plus Thespian Stage combo to produce Marit Lage, providing a critical defensive and offensive tool.

  • 3

    Yuriko was targeted and removed early by Goblin Bombardment and other removal spells, limiting its typical ninja evasive and damage potential.

  • 4

    Kykar's use of token generation combined with sacrifice outlets like Goblin Bombardment helped remove key threats and apply incremental damage throughout the game.

  • 5

    Strategic use of removal on key lands such as Steam Vents slowed down opponents’ ramp and mana development.

  • 6

    The deployment of Craterhoof Behemoth by Maelstrom Wanderer’s player created a decisive attack phase that dealt substantial damage and threatened to end the game.

Notable Cards

  • Maelstrom Wanderer

    Maelstrom Wanderer

  • Dragonlord Atarka

    Dragonlord Atarka

  • Craterhoof Behemoth

    Craterhoof Behemoth

  • Dark Depths

    Dark Depths

  • Marit Lage

    Marit Lage

  • Escape to the Wilds

    Escape to the Wilds

  • Goblin Bombardment

    Goblin Bombardment

  • Fauna Shaman

    Fauna Shaman

  • Acidic Slime

    Acidic Slime

  • Heart Warden

    Heart Warden

  • Time Warp

    Time Warp

  • Bloom Tender

    Bloom Tender

  • Vizier of the Menagerie

    Vizier of the Menagerie

Gameplay Summary

The game featured a dynamic and interactive four-player Commander match with Maelstrom Wanderer, Kykar, Wind's Fury, Yuriko, the Tiger's Shadow, and Titania, Protector of Argoth.

Early turns involved ramp and setting the stage, with players developing their boards and vying for control.

Maelstrom Wanderer made a significant impact by cascading into powerful creatures and spells, including Dragonlord Atarka and Crucible of Worlds, which allowed for explosive plays.

Titania's player focused on land synergy and token generation, culminating in a strategic play of Escape to the Wilds and a Dark Depths combo to generate a Marit Lage token for defense and board presence.

Yuriko's deck attempted to leverage ninjutsu and evasive creatures but was disrupted midgame by targeted removal and board wipes.

Kykar maintained a steady presence with spells and tokens, utilizing artifact synergies and token generators like Goblin Bombardment to control the board and chip away at opponents.

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