Deck Strategies
Aminatou, the Fateshifter
Focuses on flickering permanents to generate value and manipulate the board state through repeated enters-the-battlefield effects.
Xyris, the Writhing Storm
Creates 1/1 snake tokens whenever opponents draw extra cards and draws cards equal to combat damage dealt, aiming to overwhelm opponents with a growing army and card advantage.
Oloro, Ageless Ascetic
Plays a controlling game by gaining life incrementally, stabilizing the board, and leveraging card draw to outlast opponents.
Mayael the Anima
Cheats large creatures into play quickly to apply pressure and close out the game with powerful threats.
Gameplay Insights
- 1
Xyris’s ability to generate a snake token each time an opponent draws more than their first card in a turn steadily increased board presence.
- 2
The interaction where Xyris draws cards equal to combat damage dealt allowed for explosive card advantage, accelerating the deck’s win condition.
- 3
Mayael’s strategy of cheating large creatures into play was temporarily stalled by board wipes, providing opponents time to stabilize.
- 4
Oloro utilized incremental life gain and card draw to maintain a defensive posture, buying time against aggressive decks.
- 5
Aminatou’s flicker effects were used strategically to maximize value from permanents, but could not fully disrupt the growing threat from Xyris.
Notable Cards
Xyris, the Writhing Storm
Aminatou, the Fateshifter
Oloro, Ageless Ascetic
Mayael the Anima
Summary
The Commander game unfolded with four very different decks facing off: Aminatou, the Fateshifter; Xyris, the Writhing Storm; Oloro, Ageless Ascetic; and Mayael the Anima. Early game pacing was set by Xyris, who generated a swarm of 1/1 snake tokens by exploiting opponents’ card draws and then leveraged combat damage to fuel massive card draw. Meanwhile, Mayael focused on cheating big creatures into play, aiming to overwhelm opponents quickly with heavy hitters. Oloro took a more controlling approach, gaining incremental life and stabilizing through card advantage. Aminatou’s deck revolved around flickering and value interactions to manipulate the board state. Key turning points included board wipes that slowed down the aggressive creature strategies, and a pivotal moment when Xyris’s card draw engine fully kicked in, turning the tides by flooding the board and drawing multiple cards on each attack. The game’s win condition centered on Xyris establishing a large army of tokens combined with continuous card advantage, overwhelming opponents before Mayael’s big creatures could close out the game.