Deck Strategies
Animar, Soul of Elements
Ramp aggressively with creatures and spells to cast large threats like Hullbreaker Horror, generate infinite mana combos, and use card draw to maintain advantage and control the board.
Yuriko, the Tiger's Shadow
Utilize ninjutsu and evasive creatures to deal incremental damage, trigger Yuriko’s ability for card draw and damage, while disrupting opponents through targeted attacks and tempo plays.
Y'shtola, Night's Blessed
Employ enchantments and tutors to build value and control the game state, focus on resource denial and incremental advantage through card draw and life management.
Ketramose, the New Dawn
Play a reactive midrange deck leveraging land fetch effects and efficient creatures, focusing on board control and incremental advantage through well-timed removal and mana fixing.
Gameplay Insights
- 1
Animar's infinite mana combo with Hallbreaker Horror prompted critical responses such as Submerge and Deadly Relic to disrupt his board and momentum.
- 2
Players carefully managed life loss from land fetches and triggers like Ristic Study to avoid falling too low while maintaining card advantage.
- 3
The use of multiple triggers and stack interactions showed high-level sequencing to maximize value and control the pace of the game.
- 4
Yuriko’s strategy of attacking with unblockable creatures pressured opponents to allocate resources defensively, balancing aggression and disruption.
- 5
Value engines like Mystic Remora and Tasha, Voice of Thunder created continuous card draw and board presence, essential for maintaining long-term advantage.
Notable Cards
Hullbreaker Horror
Submerge
Mox Amber
Mystic Remora
Summary
The game began with players developing mana bases and setting up early card advantage through spells like Ristic Study and various fetch lands. Animar leveraged ramp and creatures like Hullbreaker Horror to generate significant board presence and mana, aiming for infinite mana combos and control elements. Meanwhile, Yuriko applied pressure through ninjutsu tactics and evasive creatures, focusing on dealing damage and disrupting opponents. Y'shtola and Ketramose played more reactive and value-oriented strategies, using enchantments, tutors, and removal to stabilize and prepare for mid-game threats. A key turning point occurred when Animar assembled an infinite mana combo using Hallbreaker Horror and other creatures, prompting opponents to respond with removal and counterspells. The interaction involved multiple triggers and responses, including the use of Submerge and Deadly Relic to control Animar's board. Despite the pressure, Animar managed to untap with a large board and significant card advantage, but the other players coordinated to slow down the ramp and protect their own positions. The game featured intense interactions around drawing cards with Ristic Study, managing life totals carefully due to life loss triggers, and tactical combat decisions to maintain board control. The outcome remained uncertain as the players jockeyed for position, with Animar's powerful late-game potential balanced by Yuriko's evasive damage and Y'shtola's resource denial.