Dawnsire vs Tannuk vs Ragost vs Mm'menon | Edge of Eternities Commander Gameplay | Game Two thumbnail Blurred backdrop thumbnail
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Dawnsire vs Tannuk vs Ragost vs Mm'menon | Edge of Eternities Commander Gameplay | Game Two

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Dawnsire, Sunstar Dreadnought

    Dawnsire, Sunstar Dreadnought

    Utilizes station counters and artifact synergies to build powerful creatures whose strength scales with artifacts, focusing on board presence and incremental advantage through artifact value.

  • Tannuk, Steadfast Second

    Tannuk, Steadfast Second

    Aggressive tempo deck leveraging haste granted to creatures and cost reducers to deploy threats quickly, supported by wheel effects to maintain hand size and pressure opponents.

  • Ragost, Deft Gastronaut

    Ragost, Deft Gastronaut

    Artifact and food synergy deck that sacrifices artifacts and food tokens to gain life and deal damage, with the ability to untap itself to repeat sacrifice effects for sustained value.

  • Mm'menon, the Right Hand

    Mm'menon, the Right Hand

    Artifact-focused control deck aiming to steal and manipulate opponents’ artifacts and creatures, disrupting their plans and eventually winning through resource domination.

Gameplay Insights

  • 1

    Players prioritized ramp and artifact synergies early to establish board presence and mana advantage.

  • 2

    Dawnsire's power scaled significantly with the number and quality of artifacts, making his creatures formidable threats.

  • 3

    Ragost’s ability to sacrifice artifacts and food repeatedly for life gain or damage created consistent incremental value.

  • 4

    Mm'menon's strategy to steal opponents' permanents added a layer of control and disruption, influencing opponents' plays.

  • 5

    Despite aggressive openings and strong synergies, players maintained cautious attacks to avoid overextension given the potential for retaliation.

  • 6

    The use of utility lands like Buried Ruin and ramp creatures helped maintain resource flow and resilience.

Notable Cards

  • Nutrient Block

    Nutrient Block

  • Serum Tank

    Serum Tank

  • Chrome Companion

    Chrome Companion

  • Triplicate Titan

    Triplicate Titan

  • Magnetic Mine

    Magnetic Mine

  • Buried Ruin

    Buried Ruin

Gameplay Summary

The game features four players piloting unique commanders with distinct strategies.

Early turns involved ramping mana and setting up artifact synergies, notably with Dawnsire, Sunstar Dreadnought focusing on station counters and artifact-based power boosts.

Tannuk, Steadfast Second aimed to leverage haste and cost reducers to maintain aggressive tempo, while Ragost, Deft Gastronaut emphasized artifact and food synergies to repeatedly sacrifice artifacts for life gain or damage.

Mm'menon, the Right Hand centered on artifact stealing and control, planning to dominate by taking over opponents' resources. Key moments included early establishment of mana acceleration through cards like Sol Ring and ramp lands, with players deploying utility artifacts and creatures to stabilize their boards.

Dawnsire's player utilized synergy cards like Ka Legacy Reforged to create significant threats, while Ragost’s artifact sacrifice mechanics posed a constant source of incremental damage and life gain.

Mm'menon's strategy to steal artifacts and creatures was hinted at, though no decisive board control or combo finish occurred within the available details.

The game progressed with players cautiously attacking and responding to threats, maintaining a balance between aggression and resource development without a clear winner emerging in the segment described.

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