(EDH) Edric Vs Alela Vs Brago Vs Kumena - Commander Gameplay Ep.43 (Back from our week off!) thumbnail Blurred backdrop thumbnail
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(EDH) Edric Vs Alela Vs Brago Vs Kumena - Commander Gameplay Ep.43 (Back from our week off!)

NeoRoyal House of Pricey Cardboard - EDH


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Brago, King Eternal

    Brago, King Eternal

    A flicker combo deck aiming to generate infinite value by repeatedly blinking ETB creatures and mana rocks with Strionic Resonator, enabling a lethal combo with cards like Rest in Peace and Footpad to clear opponents’ boards and close out the game.

  • Edric, Spymaster of Trest

    Edric, Spymaster of Trest

    An aggressive flying tribal deck that floods the board with unblockable creatures to maximize Edric's card draw triggers, aiming to overwhelm opponents with card advantage and lethal commander damage through mass pump effects.

  • Alela, Artful Provocateur

    Alela, Artful Provocateur

    A flying tribal and token-focused deck that generates numerous fairy tokens enhanced by enchantments and equipments, leveraging incremental value and flying combat damage to control the board and chip away at opponents.

  • Kumena, Tyrant of Orazca

    Kumena, Tyrant of Orazca

    A merfolk tribal deck centered on tapping and untapping its creatures for value using cards like Merrow Commerce and Druid Repository, aiming to close the game through unblockable commander damage or explosive alpha strikes.

Gameplay Insights

  • 1

    Maxim’s early play of Brago with artifact ramp and flicker pieces set a strong tempo but was met with immediate counterspells to prevent card advantage plays.

  • 2

    The group’s awareness of Brago’s combo potential led to coordinated disruption, including counterspells and bounce effects like Evacuation to reset the board and stall his combo.

  • 3

    Kumena’s use of untap effects and tapping synergy cards like Merrow Commerce allowed steady card draw and mana acceleration, providing resilience against board wipes.

  • 4

    Edric’s aggressive attacks were instrumental in generating card draw, maintaining hand advantage to respond to threats and apply pressure.

  • 5

    Alela’s token generation and enchantments provided consistent incremental advantage and flying blockers, helping to control the pace of combat.

  • 6

    The players carefully avoided overcommitting to the board to prevent being wiped out by Brago’s combo, demonstrating high-level risk assessment and timing of plays.

  • 7

    Key moments involved flickering mana rocks and utility creatures to maintain infinite mana potential and piece together the combo, highlighting the importance of sequencing in combo decks.

Notable Cards

  • Strionic Resonator

    Strionic Resonator

  • Rest in Peace

    Rest in Peace

  • Recruiter of the Guard

    Recruiter of the Guard

  • Arcane Signet

    Arcane Signet

  • Tribute Mage

    Tribute Mage

  • Merrow Commerce

    Merrow Commerce

  • Idol of Oblivion

    Idol of Oblivion

  • Sage of Fables

    Sage of Fables

  • Swan Song

    Swan Song

  • Foil

    Foil

  • Ghostly Prison

    Ghostly Prison

  • Curse of Bounty

    Curse of Bounty

  • Evacuation

    Evacuation

Gameplay Summary

The game began with a tense early phase where all players established their board presence carefully.

Brago, King Eternal aimed to assemble a strong flicker combo using Strionic Resonator and various ETB creatures, setting up a lethal loop with cards like Rest in Peace and Footpad to clear opponents' permanents.

Edric, Spymaster of Trest focused on flooding the board with evasive creatures to draw cards and apply pressure, while Alela, Artful Provocateur built a flying tribal token swarm, leveraging enchantments and equipment to buff her board.

Kumena, Tyrant of Orazca employed a merfolk tribal strategy centered on tapping and untapping creatures for value and aiming for commander damage or alpha strikes.

Key early interactions included counterspells and artifact disruption to slow down Brago’s combo setup and Edric’s card draw engine. Midgame saw Brago successfully assembling components of his flicker combo, including mana rocks like Arcane Signet and Tribute Mage, and preparing to close the game with infinite flickers.

The other players worked to disrupt him while developing their own board states.

Kumena leveraged untap effects and Merrow Commerce to generate card advantage and make his creatures unblockable.

Edric’s aggressive attacks triggered significant card draw, maintaining his hand advantage.

Alela used her token generation and flying creatures to keep pressure on multiple opponents.

A pivotal moment occurred when Brago cast Recruiter of the Guard to find key combo pieces, threatening to end the game on his next turn.

The other players coordinated to prevent this and used mass bounce spells and targeted removal to keep the board in check. The game progressed with continual back-and-forth interactions as each player tried to advance their win conditions.

Kumena’s ability to untap creatures and generate value proved crucial for maintaining resources, while Edric kept drawing cards through combat damage triggers.

Alela’s flying tokens and enchantments provided steady incremental advantage.

Despite Brago’s combo threat looming, the group’s timely disruption and tactical attacks prolonged the game, setting up a dynamic and highly interactive multiplayer battle focused on tempo, resource management, and combo prevention.

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