Deck Strategies
Bello, Bard of the Brambles
Bello's strategy revolves around turning non-equipment artifacts into 4/4 creatures with indestructible and haste. The deck aims to deal damage to opponents and draw cards from these transformed artifacts.
Hazel of the Rootbloom
Hazel's strategy focuses on token generation. The deck aims to create a large number of token creatures and to gain advantage by tapping tokens for mana.
Zinnia, Valley's Voice
Zinnia's deck aims to swarm the board with small creatures. The deck capitalizes on Zinnia's ability to boost its power based on the number of 1-power creatures and to create 1/1 tokens of creatures.
Ms. Bumbleflower
Ms. Bumbleflower's strategy is all about group-hug. The deck allows the player to draw cards and give creatures flying, while also letting the opponents draw cards.
Gameplay Insights
- 1
The early game focused on ramping and setting up with mana-generating artifacts and lands.
- 2
The game saw each player leaning into their commander's unique abilities, with Zinnia's player creating a swarm of small creatures and Hazel's player creating an army of tokens.
- 3
Ms. Bumbleflower's group-hug strategy added an interesting dynamic to the game, with the player drawing cards and granting flying to creatures while also giving opponents card draw.
Notable Cards
Arcane Signet
Mystic Monastery
Ravenous Squirrel
Necroblossom Snarl
Summary
In this engaging Commander game, each player commanded a deck built around one of four Bloomburrow commanders: Bello, Bard of the Brambles; Hazel of the Rootbloom; Zinnia, Valley's Voice; and Ms. Bumbleflower. The game kicked off with players setting up their mana bases and ramping up with artifacts like Arcane Signet. As the game progressed, Leonard, commanding Zinnia, Valley's Voice, started amassing an army of small creatures in true bird bard fashion. Amazonian, piloting Ms. Bumbleflower, opted for a group-hug strategy, flooding the table with card draw. Bello's player leaned into the deck's theme of turning inanimate artifacts into formidable creatures. Hazel's player, on the other hand, leaned into token strategy, taking advantage of Hazel's ability to create token copies.