Deck & Commander Strategies

Tasha, the Witch Queen
A mill-oriented deck that uses group hug elements to draw cards for all players, encouraging discards of valuable sorceries and instants while avoiding becoming an early target.

Lae'zel, Vlaakith's Champion
Focuses on plus one plus one counters and outlast mechanics to build large, trampling creatures and potentially assemble an infinite combo to close out the game quickly.

Volo, Itinerant Scholar
Utilizes a plus one counters tribal approach combined with token generation and outlast to create a wide and resilient board that can swarm opponents and trigger powerful synergies.

Gut, True Soul Zealot
Leverages Boros tokens and aggressive combat backed by Impact Tremors to deal incremental damage, aiming to overwhelm opponents with wide boards and constant pressure.
Gameplay Insights
- 1
Tasha’s decision to draw cards for all players to avoid becoming a target highlighted a unique approach to the mill strategy, balancing aggression and diplomacy.
- 2
Lae'zel’s use of outlast and plus one counters to create trampling threats forced opponents to adjust their blockers and combat plans.
- 3
Gut’s deployment of Impact Tremors created consistent incremental damage that pressured multiple opponents simultaneously, synergizing well with token generation.
- 4
Volo’s repeated outlast activations maximized the value of his creatures by boosting their power and generating tokens, building a formidable board presence.
- 5
The presence of Propaganda and Smothering Tithe shaped combat dynamics and resource management, influencing when and how players chose to attack or generate mana.
Notable Cards
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Conclave Mentor
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Impact Tremors
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Smothering Tithe
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Propaganda
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Arcus Acolyte
Gameplay Summary
The game featured four distinct decks piloted by Tasha, Lae'zel, Volo, and Gut, each leveraging unique strategies from the Commander Legends Baldur's Gate set.
Early turns saw players establishing their board states with ramp, plus one counters, and token generation.
Lae'zel’s deck focused on plus one counters and combat tricks, attempting to create large, trampling creatures through outlast and other counters.
Volo, the Master Chef, supported a strategy based on token creation and synergy with plus one counters, while Gut capitalized on Boros tokens and aggressive combat backed by impact tremors for incremental damage.
Tasha aimed to mill opponents' decks but also incorporated group hug elements to avoid early aggression, drawing cards and discarding spells to fuel the mill plan while staying under the radar. Key moments included the deployment of impactful creatures such as Conclave Mentor and Dusk Shell Crawler, which enhanced the board with counters and trample, increasing offensive pressure.
Volo's repeated use of outlast to boost creatures and generate tokens turned the tide in combat.
Gut’s play of Impact Tremors allowed his tokens to chip away at opponents consistently, while Lae'zel's combo potential with infect threatened a sudden finish.
Players had to navigate around board-wide effects like Propaganda and Smothering Tithe, which influenced attack decisions and resource availability.
The game became a dynamic battle of attrition and board presence, with incremental damage and massive creatures dominating the late stages.






















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