Deck & Commander Strategies

Malcolm, Keen-Eyed Navigator / Kediss, Emberclaw Familiar
Generate a massive amount of treasures to fuel combos involving Lint Horn Buccaneer or Reckless Fireweaver, aiming to deal damage or combo off with treasure synergies.

Winota, Joiner of Forces
Employ stax elements and disruptive enchantments to control the board, then use Winota's ability to quickly flood the battlefield with aggressive humans to close out the game through combat damage.

Kaalia of the Vast
Cheat large, powerful threats like Razaketh onto the battlefield using Kaalia's ability, then leverage these threats or tutor effects to end the game via combat or combo.

Korvold, Fae-Cursed King
Exploit Dockside Extortionist to generate treasure tokens and draw cards, aiming to win either through Ad Nauseam or by applying steady combat pressure with Korvold.
Gameplay Insights
- 1
Deploying Drannith Magistrate early effectively slowed down opponents' ability to cast noncreature spells from anywhere but their hands, disrupting combo lines.
- 2
Casting Stony Silence was a key strategic move to shut down artifact activation, crippling treasure generation and artifact combos.
- 3
Korvold's use of Dockside Extortionist to produce fifteen treasures demonstrated explosive ramp potential, but artifact lock pieces limited their immediate impact.
- 4
Winota capitalized on stax elements to restrict opponents while building a board state that could overwhelm through combat damage.
- 5
Artifact disruption forced Malcolm/Kediss's combo attempts to slow down, highlighting the importance of timing and interaction in treasure-based combo decks.
- 6
Players carefully managed Crypt rolls and damage to maintain tempo and avoid early life loss disadvantages.
Notable Cards
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Dockside Extortionist
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Reckless Fireweaver
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Drannith Magistrate
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Stony Silence
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Mana Crypt
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Sensei's Divining Top
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Dark Ritual
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Gamble
Gameplay Summary
This Commander game featured a mix of aggressive and combo-oriented strategies, with each player piloting unique and somewhat underused commanders.
Malcolm/Kediss focused on generating a large number of treasures to enable powerful combos involving Lint Horn Buccaneer or Reckless Fireweaver.
Winota aimed to assemble a stax-style board control with disruptive pieces while leveraging her aggressive combat damage potential to snowball into a game-ending avalanche.
Kaalia sought to cheat out large threats like Razaketh to quickly establish board dominance or win through favorable combat.
Korvold utilized Dockside Extortionist to draw through its deck and aimed to win via Ad Nauseam or by applying constant pressure through combat damage. Early in the game, stax elements like Drannith Magistrate and Stony Silence were deployed to slow down artifact-based combos, particularly targeting treasure generation.
The players engaged in careful resource management, with some key plays including casting Dockside Extortionist to generate treasure tokens, and Winota locking down artifact usage with Stony Silence.
The game featured pivotal moments around artifact disruption and treasure token management, affecting Korvold’s and Malcolm/Kediss's ability to ramp and combo off.
Combat remained a critical factor, with players probing for favorable trades or damage to press advantage.
The interactions between artifact lock pieces and treasure-based combos shaped the tempo and flow of the match, pushing players towards tactical decision-making around when to apply pressure or hold back for combo windows.

























![MAMTG [cEDH Gameplay] S4 E17 | Tymna/Malcolm v Korvold v Tivit v Breya | thumbnail](https://i.ytimg.com/vi/tL5Hy5V1nVw/sddefault.jpg)










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