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Let Them Eat Treasures | The Spike Feeders Commander Gameplay S4E5

The Spike Feeders


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Nezahal, Primal Tide

    Nezahal, Primal Tide

    A mono-blue control and card advantage deck leveraging Nezahal's ability to draw cards whenever opponents cast non-creature spells, combined with ramp and evasive elements to maintain board presence and outvalue opponents.

  • Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

    Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

    A Grixis control and disruption deck focusing on forcing opponents to discard through Bolas's ETB effect while deploying threats and maintaining pressure to control the game.

  • Saskia the Unyielding

    Saskia the Unyielding

    An aggressive smash-face toolbox deck centered around the Wild Pair combo, where casting creatures with power and toughness adding up to seven triggers free casts of other creatures, enabling explosive board states.

  • Kydele, Chosen of Kruphix

    Kydele, Chosen of Kruphix

    A card-draw ramp deck that utilizes life gain and card advantage mechanics, often combined with spells that convert life or mana into card draw, with a goal to fuel a late-game win condition.

  • Tymna the Weaver

    Tymna the Weaver

    A four-color midrange deck that maximizes card draw through combat damage triggers, using Tymna to draw cards and maintain hand size, while leveraging life gain and enchantment synergies for incremental advantages.

Gameplay Insights

  • 1

    Nezahal's triggered ability to draw cards on opponents casting non-creature spells created constant card advantage, forcing opponents to consider paying life or losing cards.

  • 2

    Bedevil was used to attempt removal on Nezahal, but flickering with Dragon Wings preserved Nezahal, showcasing synergy and timing importance.

  • 3

    Smothering Tithe generated multiple treasures, ramping mana quickly and enabling explosive plays and spellcasting.

  • 4

    Casting Leyline of Anticipation allowed players to cast spells at instant speed, increasing flexibility and interaction potential.

  • 5

    Saskia's Wild Pair combo threatened to flood the board with creatures when activated, pressuring opponents to respond early.

  • 6

    Nicol Bolas's discard ability pressured opponents' hands, disrupting their plans and slowing down their development.

Notable Cards

  • Nezahal, Primal Tide

    Nezahal, Primal Tide

  • Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

    Nicol Bolas, the Ravager // Nicol Bolas, the Arisen

  • Smothering Tithe

    Smothering Tithe

  • Tymna the Weaver

    Tymna the Weaver

  • Wild Pair

    Wild Pair

  • Dragon Wings

    Dragon Wings

  • Leyline of Anticipation

    Leyline of Anticipation

  • Aetherflux Reservoir

    Aetherflux Reservoir

  • Bedevil

    Bedevil

  • Fractured Powerstone

    Fractured Powerstone

Gameplay Summary

The game began with players establishing their mana bases and setting up early card draw and ramp strategies.

Early plays included typical setup cards like Llanowar Elves, Tymna the Weaver for card advantage, and Smothering Tithe to generate treasures, which became a key resource for mana acceleration.

Jerry quickly deployed Nicol Bolas, the Ravager, forcing opponents to discard and applying early pressure with its disruptive ETB effect.

Eliot cast Nezahal, Primal Tide, leveraging its card-drawing ability whenever opponents cast non-creature spells, creating a continuous source of card advantage. Mid-game saw a dynamic interaction around Nezahal's triggered ability, with players debating paying life costs to prevent draws.

Nezahal's synergy with Dragon Wings allowed it to gain flying and evade removal attempts, notably surviving a Bedevil by flickering in response.

Jim's Saskia deck aimed to capitalize on the synergy with Wild Pair, threatening explosive creature combos, while Bill's 4-color Aetherlich deck pursued a life-gain and card-draw plan culminating in potential Aetherflux Reservoir kills.

The presence of multiple treasures and ramp spells accelerated the game pace, with key moments including the casting of Leyline of Anticipation and strategic use of Smothering Tithe to tax opponents' mana.

The game featured a balance of aggressive board presence, disruptive discard, and incremental card advantage leading towards a multifaceted mid-to-late game where players jockeyed for tempo and control.

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