Deck Strategies
Malcolm & Kediss
An aggressive combo deck focused on generating treasures through combat damage with Malcolm and Kediss, leveraging synergy with Ragavan and Glint-Horn Buccaneer to deal incremental damage and win through repeated treasure generation and damage pings.
Koll, the Forgemaster
A value and artifact-based midrange deck that uses Goblin Recruiter and Welder to recycle powerful artifacts and assemble combos, often relying on efficient equipment and artifact synergies to control the board and generate advantage.
Illuna, Apex of Wishes
A Food Chain combo deck that aims to exile and recast creatures to generate infinite mana and combo off, often protected by interaction and disruption to establish the combo safely.
Urza, Lord High Artificer
An artifact-centric control and combo deck utilizing Urza to generate mana and card advantage, equipped with polymorph effects and stax elements like Winter Orb to disrupt opponents while assembling combos involving artifact synergies and card draw.
Gameplay Insights
- 1
Pipo's early use of Gamble to tutor Jeweled Lotus set a strong tempo foundation that enabled quick deployment of key combo creatures and treasures.
- 2
The synergy between Ragavan, Malcolm, and Kediss allowed multiple treasure generation triggers in combat, greatly accelerating Pipo’s mana and damage output.
- 3
Hélder’s attempt to establish Food Chain was effectively countered by timely interaction like Swan Song and Cyclonic Rift, highlighting the importance of protecting combo pieces.
- 4
Baal's use of Goblin Recruiter to stack Dockside Extortionist and Goblin Welder demonstrated a classic artifact combo setup aiming for value and disruption.
- 5
David’s inclusion of Tabernacle at Pendrell Vale and Back to Basics aimed to slow the game down, but Pipo’s treasure generation allowed him to pay through stax effects.
- 6
The combat phase pings with Glint-Horn Buccaneer repeatedly discarding and drawing to deal incremental damage was a decisive combo sequence that ended the game rapidly.
Notable Cards
Malcolm, Keen-Eyed Navigator
Kediss, Emberclaw Familiar
Ragavan, Nimble Pilferer
Glint-Horn Buccaneer
Jeweled Lotus
Goblin Welder
Goblin Recruiter
Food Chain
Urza, Lord High Artificer
Mana Crypt
Wheel of Fortune
Back to Basics
Swan Song
Cyclonic Rift
Preordain
Summary
The game featured a competitive multiplayer cEDH match with four decks: Malcolm & Kediss, Koll, Illuna Food Chain, and Urza Poly Kraken. Early turns showed aggressive tempo plays from Malcolm & Kediss, with Pipo quickly ramping into key combo pieces like Jeweled Lotus and Ragavan, Keen-Eyed Cunning. The game developed with Hélder attempting to establish the Food Chain combo while Baal set up artifact synergy and Goblin-based value with Koll, the Forgemaster. David played Urza, Lord High Artificer, aiming for artifact ramp and control elements. A critical turning point occurred when Pipo leveraged the Ragavan and Malcolm synergy alongside Glint-Horn Buccaneer to generate multiple treasures and direct damage, overwhelming opponents and securing a quick victory. The interaction between value engines and combo elements highlighted the fast-paced nature of the match.