Deck & Commander Strategies

Felothar the Steadfast
Uses graveyard recursion and sacrifice outlets to generate tokens and recurring threats, aiming to overwhelm opponents with value and incremental life drain.
Nariv, Heart of the Storm
Focuses on storm and doubling damage dealt by creatures that entered the battlefield, generating explosive combat turns and leveraging spells to finish opponents quickly.

Teval, the Balanced Scale
Imposes spell restrictions and uses equipment to boost creatures, disrupting opponents' spell-based strategies while maintaining board presence and incremental card advantage.

Elsha, Threefold Master
Relies on casting multiple spells per turn to trigger combat benefits and evasive attacks, capitalizing on equipment and a tempo-based aggressive game plan.
Gameplay Insights
- 1
Teval's ability to limit all players to one non-creature spell per turn effectively slowed down spell-heavy decks like Nariv and Elsha, forcing them to rely more on creatures and combat.
- 2
Felothar's use of graveyard recursion with cards like Blossoming Tortoise and flashbacking Dread Return to reanimate Colossal Grave Reaper created a resilient board state that was difficult to remove.
- 3
Nariv capitalized on damage doubling to apply pressure through combat, leveraging enter-the-battlefield triggers and storm mechanics to threaten quick wins.
- 4
Elsha's deployment of equipment and evasive creatures maintained offensive momentum, despite the pressure from other players' disruption and removal spells.
- 5
Felothar's opponent used Deflecting Swat at a critical moment to redirect a key activation, preventing a massive graveyard dump that could have overwhelmed the table.
- 6
The interplay between milling, land recursion, and token generation underscored the importance of resource management and board presence in this multiplayer match.
Notable Cards
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Dread Return
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Blossoming Tortoise
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Sword of Feast and Famine
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Deflecting Swat
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Wall of Limbs
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Mox Amber
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Mox Diamond
Gameplay Summary
The game began with all four players ramping and setting up their mana bases while deploying early creatures and utility lands.
Nariv focused on building storm potential and damage doubling, while Teval imposed a taxing effect limiting non-creature spells to one per turn, slowing down spell-heavy decks.
Felothar leveraged graveyard recursion and token generation with synergistic sacrifice outlets to create board presence and recurring threats.
Elsha developed a powerful board with equipment and evasive creatures, aiming to capitalize on spells and combat prowess. Midgame saw significant milling effects and land recursion, especially from Felothar who exploited the graveyard with cards like Blossoming Tortoise and Colossal Grave Reaver, enabling combo-like plays with tokens and sacrifice.
Nariv pressured opponents with double damage triggers and efficient creatures, while Teval used equipment such as Sword of Feast and Famine to enhance combat damage and disruption.
Key interactions included Felothar's Dread Return flashback combo to establish multiple graveyard-based threats and Teval's defensive play with Deflecting Swat to prevent a devastating graveyard dump.
The game featured a tense balance between board control, life gain, and incremental advantage through combat and graveyard synergy.
















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