Deck Strategies
Derevi, Empyrial Tactician
Uses a combination of enchantments and tap effects to control the board, leveraging creatures and counterspells to disrupt opponents while assembling incremental advantage through card draw and tempo plays.
Inalla, Archmage Ritualist
Focuses on generating value through spellcasting and creature tokens by duplicating Wizards, using recursion and control elements to maintain dominance and set up lethal combos.
Sidisi, Brood Tyrant
Leverages graveyard strategies and token generation, milling cards to create Zombie tokens and using recursive spells to maintain pressure and outvalue opponents.
Tymna the Weaver / Thrasios, Triton Hero
Combines card draw from combat damage and scry abilities with infinite mana combos involving artifacts like Time Vault and Static Orb, aiming to generate overwhelming advantage and close out the game quickly.
Gameplay Insights
- 1
Folger's activation of DAC Phaeton and stealing of Time Vault significantly disrupted Adam's combo potential early on.
- 2
The interaction involving multiple Flusterstorm copies during Windfall highlighted the complexity and intensity of stack-based interactions in no-banlist CEDH.
- 3
Repeated Windfall plays reset hands and forced players to adapt quickly, emphasizing the importance of maintaining card advantage and board presence in volatile game states.
- 4
Garrett's use of Carpet of Flowers and Sylvan Library enabled him to sustain high card draw and pressure through token generation and milling triggers.
- 5
Mike's strategic use of tap effects from Derevi and counterspells like Mana Drain effectively slowed down opponents' combo attempts, buying time to assemble his own game plan.
Notable Cards
Time Vault
Static Orb
Carpet of Flowers
Mystic Remora
Windfall
Mana Drain
Demonic Tutor
Sylvan Library
Green Sun's Zenith
Skullclamp
Flusterstorm
Black Lotus
Laboratory Maniac
Diabolic Intent
Rapid Hybridization
Summary
The game began with all four players establishing their mana bases and early setup cards, quickly ramping and deploying key artifacts and creatures to build towards their respective combos and control elements. Adam, piloting Tymna and Thrasios, made an early threatening play with Time Vault and Static Orb, signaling potential infinite mana combos. Folger on Inalla used Demonic Tutor and DAC Phaeton to draw and filter cards, gaining early board presence and control elements. Garrett’s Sidisi deck leveraged Sylvan Library, Carpet of Flowers, and green Sun's Zenith to ramp and set up a graveyard-centric strategy with Zombie tokens and milling, while Mike on Derevi utilized Carpet of Flowers and Mystic Remora to maintain card advantage and board control through enchantments and counterspells like Mana Drain. A pivotal moment occurred when Folger gained control of Adam’s Time Vault, disrupting his combo plans. Garrett aggressively pushed with his Sidisi tokens, applying consistent pressure while maintaining card advantage through Sylvan Library and Windfall interactions. A complex stack involving multiple Flusterstorms and counters highlighted the high-level interaction and counterplay between decks. Windfall repeatedly reset hands, giving the board state a volatile feel as players discarded and drew fresh cards. Throughout the midgame, players balanced between disruption, card draw, and setting up lethal combos, with Garrett’s Sidisi deck showing strong synergy by creating tokens and milling opponents, and Adam’s Tymna/Thrasios deck aiming to leverage infinite mana and extra turns. Mike’s Derevi controlled the board with tap-down effects and counterspells, while Folger’s Inalla emphasized spell recursion and tempo plays. The game was defined by intense interaction over key combo pieces and resource denial, with each player carefully navigating threats and opportunities in a fast-paced no-banlist CEDH environment.