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We've been Dooted! CEDH gameplay double feature w/ Doot-loot!

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Wintuition MTG 45 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Etali, Primal Conqueror // Etali, Primal Sickness

    Etali, Primal Conqueror

    Leverages Etali's ability to randomly attack opponents' permanents and draw cards by casting big creatures early, aiming to generate card advantage and apply pressure.

  • Rograkh, Son of Rohgahh Thrasios, Triton Hero

    Rograkh, Son of Rohgahh // Thrasios, Triton Hero

    Utilizes artifact ramp and combo elements, focusing on copying threats and controlling the board with interaction, aiming for tempo and incremental advantage.

  • Silas Renn, Seeker Adept

    Silas Renn, Seeker Adept

    Combines artifact recursion and disruption with aggressive tempo plays, aiming to maintain pressure while recycling key pieces.

  • Kefka, Court Mage // Kefka, Ruler of Ruin

    Kefka, Court Mage

    Uses chaos and disruption effects paired with card advantage engines, aiming to destabilize opponents and seize opportunities through unpredictable plays.

  • Lumra, Bellow of the Woods

    Lumra, Bellow of the Woods

    Not specifically detailed in the gameplay, but generally focuses on graveyard interaction and combo potential.

Gameplay Insights

  • 1

    Casting Devastating Onslaught on Etali to create haste tokens was a major tempo play, but it was effectively countered, illustrating the importance of timely interaction.

  • 2

    The use of Necropotence to pay life for card advantage while setting up a discard and draw loop with Grinding Station was a critical combo sequence that threatened to end the game.

  • 3

    Players carefully managed their life totals and resources around Necropotence's life payment triggers, highlighting the tension between card advantage and survivability.

  • 4

    Multiple tutors were strategically used to find specific combo pieces or answers, demonstrating the high skill level and planning in cEDH gameplay.

  • 5

    The presence of counterspells and discard spells forced players to sequence their plays thoughtfully, balancing aggression with disruption to maintain control.

Notable Cards

  • Etali, Primal Conqueror // Etali, Primal Sickness

    Etali, Primal Conqueror // Etali, Primal Sickness

  • Necropotence

    Necropotence

  • Grinding Station

    Grinding Station

  • Devastating Onslaught

    Devastating Onslaught

  • Mystical Tutor

    Mystical Tutor

  • Vampiric Tutor

    Vampiric Tutor

  • Mana Vault

    Mana Vault

  • Sol Ring

    Sol Ring

  • Brain Freeze

    Brain Freeze

  • Sensei's Divining Top

    Sensei's Divining Top

  • Mental Misstep

    Mental Misstep

Gameplay Summary

The game begins with a fast-paced early game where Etali, Primal Conqueror makes an impactful entrance, threatening the table with its powerful ability.

Rograkh and Thrasios quickly establish their mana bases with key artifacts like Sol Ring, Mana Vault, and Lotus Petal, accelerating into significant plays.

The Nekro deck piloted by Dute leverages Necropotence to generate card advantage, paying life to fuel its engine.

A pivotal moment occurs when Rograkh casts Devastating Onslaught to copy Etali, aiming to draw multiple cards and exert pressure, but this is countered, maintaining board balance.

The game showcases high interaction with multiple tutors, counterspells, and discard effects as players try to control each other's threats. Later, the game shifts focus to Dute's combo potential with Grinding Station and discard outlets, setting up a loop to mill cards and draw through Fish triggers from Necropotence.

Strategic use of discard spells like Gamble and tutors like Mystical Tutor and Vampiric Tutor help dig for key combo pieces.

Players carefully weigh their resources and life totals, with Necropotence's life payment adding tension.

The gameplay is marked by tight sequencing, with players holding back answers for the crucial moment to disrupt combos or capitalize on board states.

The win condition for Dute's deck appears to revolve around a combo loop involving Grinding Station and drawing through Necropotence, while the others aim to leverage powerful creatures and tempo plays to close out the game.

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