Deck Strategies
Zacama, Primal Calamity
Ramp aggressively to cast Zacama repeatedly through an infinite combo enabled by Sanctum of Eternity and Shivan Gorge or Blind Obedience, dealing lethal damage with infinite triggers.
Vial Smasher the Fierce & Sakashima of a Thousand Faces
Clone Vial Smasher multiple times using Sakashima to generate repeated dice-roll damage triggers, aiming to randomly eliminate opponents through consistent incremental damage.
Beledros Witherbloom
Maximize land drops and double mana production using Beledros' activated ability to ramp quickly and execute powerful combos involving Ob Nixilis the Fallen and Torment of Hellfire for board control and damage.
Trynn, Champion of Freedom & Silvar, Devourer of the Free
Utilize an aristocrat-style sacrifice theme to generate value and finish the game with Angel of Glory's Rise or similar combo finishers to recover creatures and overwhelm opponents.
Gameplay Insights
- 1
The aggressive ramp from multiple Ancient Tombs and Lotus Cobra accelerates mana production, allowing each player to quickly develop their board and execute key spells early.
- 2
Vial Smasher’s damage triggers combined with cloning from Sakashima create a high-pressure environment forcing opponents to react to random but consistent damage.
- 3
Zacama’s player carefully sequences land drops and ramp spells to assemble the infinite casting combo, highlighting the importance of managing resources and timing in combo decks.
- 4
Beledros Witherbloom’s focus on doubling mana on key turns enables explosive plays and the potential to outpace opponents with powerful spells and combos.
- 5
Trynn and Silvar’s control and sacrifice synergy provides resilience and value generation, aiming to outlast opponents and win through creature recursion combos.
Notable Cards
Sanctum of Eternity
Shivan Gorge
Blind Obedience
Vial Smasher the Fierce
Sakashima of a Thousand Faces
Beledros Witherbloom
Lotus Cobra
Ancient Tomb
Sylvan Library
Kodama's Reach
Temple of the False God
Angel of Glory's Rise
Summary
The game features a dynamic multiplayer EDH match with four players piloting diverse decks centered around different commanders and strategies. The early game focuses on ramp and board development, with Zacama aiming to build massive mana to enable an infinite combo involving Sanctum of Eternity and Shivan Gorge or Blind Obedience to cast Zacama repeatedly for a game-ending damage burst. Vial Smasher paired with Sakashima works to create multiple copies of Vial Smasher through cloning, aiming to leverage the dice-roll damage triggers to randomly eliminate opponents. Beledros Witherbloom’s deck emphasizes explosive land drops and doubling mana on key turns to fuel classic combos like Ob Nixilis the Fallen with Torment of Hellfire. Meanwhile, Trynn and Silvar’s Mardu Aristocrats deck focuses on sacrificing creatures and finishing with Angel of Glory's Rise combos. Key moments include expansive ramping turns with multiple Ancient Tombs and Sylvan Library plays, which accelerate all players’ mana bases and card draw. Lotus Cobra on the board provides critical mana acceleration, allowing Beledros Witherbloom’s player to execute powerful plays early on. Vial Smasher's early damage triggers start to chip away at opponents' life totals, setting up a lethal dice-roll storm. Zacama’s player carefully sets up for the infinite casting combo, searching out key pieces like Temple of the False God and Kodama's Reach to ensure land drops and mana generation. The game is a tense race between combo executions and damage output, with each player jockeying for control and the timing of their win conditions.