Deck & Commander Strategies

Doctor Octopus, Master Planner
Build a wide army of villain creatures boosted by his anthem effect, maintain a high hand size to draw cards every end step, and leverage villain synergies to overwhelm opponents.

SP//dr, Piloted by Peni
Deploy modified creatures equipped with artifacts to generate card advantage through combat damage and maintain a steady flow of threats and answers using equipment synergy.

Carnage, Crimson Chaos
Utilize recursion and flicker effects to repeatedly bring back creatures from the graveyard, creating chaotic board states and leveraging mayhem triggers to pressure opponents.

Miles Morales // Ultimate Spider-Man
Apply one-one counters on creatures early and transform into Ultimate Spider-Man to double counters on spiders and legendary creatures, enabling strong combat phases with first strike, haste, and hexproof.
Gameplay Insights
- 1
Doctor Octopus’s ability to draw up to his maximum hand size each turn kept his options open despite a slower start, allowing him to stabilize and build pressure.
- 2
SP//dr’s focus on modifying creatures with equipment to draw cards on combat damage created incremental value and helped maintain card flow.
- 3
Carnage's deck played a disruptive and recursive game, flickering creatures to repeatedly trigger enter-the-battlefield effects and apply pressure through sacrifice triggers.
- 4
Miles Morales’s transformation into Ultimate Spider-Man was a key turning point, boosting his board significantly and forcing opponents to respond quickly to avoid being overwhelmed.
- 5
Players balanced aggressive early plays with careful resource management, leading to a tense midgame where board wipes and damage spells could swing momentum.
Notable Cards
-

Doctor Octopus, Master Planner
-

SP//dr, Piloted by Peni
-

Carnage, Crimson Chaos
-

Miles Morales // Ultimate Spider-Man
-

Cathedral Acolyte
-

Reluctant Role Model
Gameplay Summary
The game started with all four players carefully establishing their mana bases but no immediate explosive plays.
Doctor Octopus focused on building a wide board of villain creatures, leveraging his ability to boost them and draw cards by maintaining a full hand.
SP//dr aimed to develop a modified creature strategy by equipping artifacts to generate card advantage and maintain board presence.
Carnage's deck revolved around recursion and chaos, flickering creatures back from the graveyard and trying to leverage mayhem triggers for incremental advantage.
Miles Morales looked to build a board with one-one counters and eventually transform into Ultimate Spider-Man for a powerful attack phase that doubles counters on spiders and legendary creatures.
Early turns featured incremental development with some targeted damage and minor board buffs, while players jockeyed for position.

![Ep 1: Jarred v Jedit v Elas v Jaxis commander / [EDH gameplay] thumbnail](https://i.ytimg.com/vi/fOXepOqTRcA/sddefault.jpg)
!["Battle of the Commanders" EP: 2 Anje vs Zur vs Jedit vs Phabine [EDH Gameplay] thumbnail](https://i.ytimg.com/vi/ZmDQKhu_A_M/sddefault.jpg)
!["4 Player Commander Showdown "- Ep: 3 Hazezon v Dihada v Willowdusk v Raffine [EDH Gameplay] thumbnail](https://i.ytimg.com/vi/BiDOJLw7a3I/sddefault.jpg)
![All will be one! EP: 4 Prosper v Neyali v Ixhel v Karumonix [EDH gameplay] thumbnail](https://i.ytimg.com/vi/1rB3FW952-4/sddefault.jpg)
![Ep: 5 Tawnos v Yuriko v Purphoros v Urza [EDH gameplay] thumbnail](https://i.ytimg.com/vi/ovuvwBzAQ1U/sddefault.jpg)
![Ep: 6 Myrel v Liesa v Kess v Falco [EDH gameplay] thumbnail](https://i.ytimg.com/vi/Au02HpcLJGA/sddefault.jpg)

![Ep: 8 Xira v Atraxa v Goblinson v Akiri [EDH gameplay] thumbnail](https://i.ytimg.com/vi/vRfqRDjvoXs/sddefault.jpg)

![Knightly Showdown EP: 11 Gisa v. Imoti v. Sidar Jabari v. Syr Gwyn [EDH gameplay] thumbnail](https://i.ytimg.com/vi/P8KX_caip9U/sddefault.jpg)
















