Deck Strategies
Azlask, the Swelling Scourge
Generate experience counters by sacrificing colorless creatures to pump Azlask and grant indestructibility and Annihilator to token creatures, aiming to overwhelm opponents with a large board of Eldrazi Scions.
Omo, Queen of Vesuva
Use everything counters to turn lands and creatures into every type, enabling tribal synergies and versatile strategies including shapeshifters, nobles, and landfall triggers to control the board.
Disa the Restless
Recursively bring permanents from the graveyard to the battlefield and create Tago tokens through combat damage, building a resilient and growing army of creatures to apply pressure.
Satya, Aetherflux Genius
Generate energy and create tapped attacking token copies of creatures to enable multiple attacks and aggressive board presence, aiming to leverage energy for damage and control.
Gameplay Insights
- 1
Ken’s early mana acceleration with Noble Hierarch and Spawning Bed enabled a swift buildup of Eldrazi Scions and experience counters, crucial for applying pressure with Annihilator triggers.
- 2
Vince’s application of everything counters on both lands and creatures allowed flexible tribal synergies, enhancing his board's resilience and threat diversity.
- 3
Dan’s strategy of creating Tago tokens from combat damage synergized well with graveyard recursion, allowing sustained creature presence despite board interactions.
- 4
Chris’s energy generation and token copying with Satya allowed for repeated attacks, maintaining offensive momentum even with summoning sickness on some creatures.
- 5
The interaction between token generation, mana acceleration, and tribal synergies created multiple layers of strategic depth, with timing of attacks and sacrifices being key to advancing board states.
Notable Cards
Spawning Bed
Noble Hierarch
Reliquary Tower
Basilisk Gate
Fractured Powerstone
Summary
The game featured four players piloting upgraded Modern Horizons 3 preconstructed decks with secondary commanders, leading to a dynamic and multifaceted battle. Early turns saw mana acceleration and board development, with Ken using Azlask, the Swelling Scourge to generate experience counters by sacrificing colorless creatures and flooding the board with Eldrazi Scions. Vince, playing Omo, Queen of Vesuva, focused on leveraging everything counters to turn lands and creatures into all types, enabling tribal synergies with a mix of shapeshifters, nobles, and landfall elements. Dan’s Disa the Restless deck aimed to generate value and tokens by bringing back permanents from the graveyard and creating Tago tokens through combat damage, building a steady stream of creatures to overwhelm opponents. Chris piloted Satya, Aetherflux Genius, capitalizing on energy generation and token copies of creatures to produce repeated attacks and threatening board presence. As the game progressed, key moments included Ken’s use of Spawning Bed to create mana-producing Eldrazi tokens, allowing him to maintain pressure with Annihilator triggers and indestructible Scions. Vince’s strategy adapted to maximize tribal synergies by applying everything counters strategically across lands and creatures, while Dan pushed aggression with multiple golem tokens and recursion to sustain his board. Chris’s energy-focused plays enabled multiple token copies and aggressive swings, with the threat of Aetherflux damage looming. The interplay between these strategies created tension, with board wipes and resource management pivotal in shifting momentum. Ultimately, the game revolved around leveraging each commander’s unique mechanic to generate incremental advantage, culminating in explosive board states and careful timing of attacks and sacrifices to secure victory.