Deck Strategies
Sokrates, Athenian Teacher
Focuses on drawing cards through combat damage and triggers, controlling the board with spells and creatures that prevent damage, and leveraging incremental advantage through card draw engines.
Ayli, Eternal Pilgrim
Utilizes life gain and sacrifice synergies to drain opponents' life while maintaining board presence, often using creatures that benefit from life manipulation and sacrifice triggers.
Sauron, the Dark Lord
Employs counters and token generation to control the board and build overwhelming board states, utilizing sacrifice outlets, removal, and combo disruption to maintain dominance.
Havi, the All-Father
Leverages +1/+1 counters and bolstering abilities to strengthen creatures, focusing on aggressive combat strategies and synergistic token production to apply pressure.
Gameplay Insights
- 1
The use of Ludvic, Necro-Alchemist and Fairy Mastermind allowed players to maintain strong card draw momentum even while engaging in combat and losing creatures.
- 2
A pivotal moment was the attempted board wipe with Widespread Brutality, which was countered, forcing the player to follow up with Blasphemous Act, highlighting the importance of backup plans against counterspells.
- 3
Players effectively utilized damage prevention and redirecting effects from commanders like Socrates to convert damage into card draw, mitigating losses and maintaining resource advantage.
- 4
Arger’s combo attempt with Disciple of Grizzlebrand and Warrior Encore was neutralized by a well-timed Terminate, demonstrating the critical timing of removal in disrupting combos.
- 5
The synergy between sacrifice effects from Ayli and token generation from Sauron and Havi created complex combat decisions and life total swings, underscoring the importance of board state management.
- 6
Use of Frees from the Real to protect key creatures like Socrates against removal such as Path to Exile showcased defensive timing and resource investment to preserve board presence.
Notable Cards
Blasphemous Act
Widespread Brutality
Midnight Reaper
Cruel Celebrant
Disenchant
Dreadhorde Invasion
Lightning Greaves
Terminate
Tenuous Truce
Freed from the Real
Ranger-Captain of Eos
Esper Sentinel
Summary
The game began with a slow development of board presence, as players established their mana bases and deployed early creatures such as changelings and utility creatures to set up card draw engines. Early interaction was moderate, with players like Max (Sokrates) leveraging card draw synergies and combat damage triggers, while AR (Ayli) and others focused on incremental value and life manipulation. Sauron (MTG Muddstah) aimed to control the board with a combination of counter manipulation and token generation, while Havi (Max) worked to bolster his board with +1/+1 counters and combat buffs. The midgame saw key turning points with attempts at board wipes and major combat phases. MTG Muddstah tried to reset the board with a widespread brutality, but it was countered by an opponent’s instant, leading to a subsequent Blasphemous Act that cleared most creatures except those protected by indestructibility effects. Sokrates's control elements and Ayli's sacrifice synergies created tense combat scenarios, with players carefully leveraging damage prevention and card draw triggers. The game featured interactive plays around key combos, such as Arger’s (Sauron) combo pieces disrupted by well-timed removal and targeted responses. Towards the later turns, Havi’s bolstering of creatures and aggressive combat put pressure on opponents, while Sauron continued to generate value through tokens and counters, aiming for incremental advantage and board dominance.