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Bluefarm vs Sisay vs The War Doctor Vs pontus cEDh Gameplay

cEDH TV Gameplay


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • The War Doctor

    The War Doctor

    Utilizes stax elements and rule-of-law effects to lock down opponents and win through attrition. Relies on enchantments and control elements to restrict others’ actions, gradually grinding out victory.

  • Bluefarm

    Focuses on a combo lock by assembling pieces like Possibility Storm and Lavinia to generate an unbreakable lock, often tutoring key cards to maintain control and eventually win through infinite combos.

  • Dargo & Tymna

    Combines aggressive value generation, disruption, and tutors to assemble synergistic combos and maintain pressure, aiming to out-resource opponents and close the game with efficient threats.

  • Sisay, Weatherlight Captain

    Sisay, Weatherlight Captain

    Centers on legendary creature toolbox strategies with tutors and recursion to deploy powerful legendary creatures, leveraging their synergistic effects to dominate the board and secure the win.

Gameplay Insights

  • 1

    Deploying Arcane Laboratory and Rule of Law early was pivotal in stalling opponents and establishing control for The War Doctor’s lockdown plan.

  • 2

    Bluefarm’s decision to aggressively cast multiple noncreature spells early, despite the risk of drawing cards for opponents, paid off by enabling a quick setup of the combo lock.

  • 3

    Players carefully managed resource acceleration and prioritized tutoring to assemble critical combo pieces and disruption simultaneously, highlighting the tight balance of speed and control in cEDH.

  • 4

    Discarding lands and suboptimal cards early allowed Bluefarm to optimize hand quality and maintain pressure despite a slow mana base, showing adaptive mulligan and hand management.

  • 5

    The interaction between Fish (a card draw engine) and mana acceleration created a strong engine for Bluefarm, enabling consistent combo assembly and card advantage.

  • 6

    The presence of multiple stax and lock elements made the game a battle of incremental advantages and timing, where sequencing of tutors and locks determined who could maintain board presence.

Notable Cards

  • Arcane Laboratory

    Arcane Laboratory

  • Rule of Law

    Rule of Law

  • Possibility Storm

    Possibility Storm

  • Opposition Agent

    Opposition Agent

  • Sol Ring

    Sol Ring

  • Mana Crypt

    Mana Crypt

  • Enlightened Tutor

    Enlightened Tutor

  • Bloodstained Mire

    Bloodstained Mire

  • Volcanic Island

    Volcanic Island

  • Ancient Tomb

    Ancient Tomb

  • Leyline of the Void

    Leyline of the Void

Gameplay Summary

The game features a highly competitive cEDH match with four players piloting distinct strategies: The War Doctor, Bluefarm, Dargo & Tymna, and Sisay.

Early game focus centers on establishing mana acceleration and critical combo or lock pieces.

The War Doctor attempts to enforce a stax-style lockdown using enchantments like Arcane Laboratory and Rule of Law, aiming to disrupt opponents’ ability to cast multiple spells per turn.

Bluefarm strives to execute a combo lock involving cards like Possibility Storm and Lavinia, Source of Ruin, tutoring key pieces such as Opposition Agent to establish a hard lock on the game.

Meanwhile, Dargo & Tymna build a value and interaction-based deck with tutors and disruption, while Sisay focuses on assembling legendary creatures to leverage powerful synergies and win conditions.

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