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(EDH) Najeela Vs Ghired Vs Gisa - Gameplay Ep.6

NeoRoyal House of Pricey Cardboard - EDH


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Najeela, the Blade-Blossom

    Najeela, the Blade-Blossom

    A warrior tribal deck that aims to win through multiple combat steps each turn, generating additional combat phases and creating copies of the commander to maximize combat damage.

  • Ghired, Conclave Exile

    Ghired, Conclave Exile

    A token-focused aggressive deck that builds a massive board of creatures, uses haste and trample to deal heavy damage, and employs anthem effects and combat tricks to overwhelm opponents.

  • Ghoulcaller Gisa

    Ghoulcaller Gisa

    A zombie tribal deck that uses convoke and token generation to flood the board with zombies, supplemented by tutors, removal, and life gain to control the game and finish with large swings of damage or life drain effects.

Gameplay Insights

  • 1

    Casting True Conviction to grant double strike and vigilance greatly increased combat damage and board presence, serving as a turning point in the game.

  • 2

    The decision to send a trampling creature unblocked against the warrior tribal player forced a concession by dealing lethal damage and opening opportunities for further attacks.

  • 3

    The warrior tribal player’s Beastmaster Ascension was anticipated to stabilize the board, but the timely use of token generation and haste effects by the aggro deck circumvented this plan.

  • 4

    Blocking choices significantly impacted the flow; notably, the warrior tribal player could have survived longer by blocking differently, illustrating the importance of defensive plays.

  • 5

    Players prioritized attacking before casting spells that did not influence combat to maximize pressure and take advantage of combat triggers and damage potential.

Notable Cards

  • True Conviction

    True Conviction

  • Kindred Dominance

    Kindred Dominance

  • Beastmaster Ascension

    Beastmaster Ascension

  • Dreadhorde Invasion

    Dreadhorde Invasion

  • Feaster of Fools

    Feaster of Fools

  • Zombie Master

    Zombie Master

  • Cabal Coffers

    Cabal Coffers

Gameplay Summary

The game featured three distinct decks: a token-focused aggressive deck, a warrior tribal with multiple combat steps, and a zombie aggro deck with various utility spells.

Early game saw players developing their mana bases and playing key creatures like zombie masters, Feaster of Fools, and various token generators.

The zombie deck leveraged convoke and token production to build a threatening board presence, while the warrior tribal deck aimed to capitalize on multiple combat phases and synergy with its commander.

The token aggro deck focused on building a large board and applying pressure through trample and double strike effects. A pivotal moment occurred when the token aggro player cast True Conviction, enabling double strike and vigilance, significantly boosting combat potential.

The warrior tribal player attempted to stabilize with Kindred Dominance and Beastmaster Ascension, but the aggro player's relentless attacks and ability to create additional tokens proved overwhelming.

A crucial attack where the aggro player sent a trampling creature through unblocked led to a significant life swing, forcing the warrior tribal player to concede.

Throughout the game, strategic blocking decisions and timing of spell casts influenced the pace and outcome, with the token aggro deck prevailing by maximizing combat damage and leveraging card draw from its creatures.

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