Summary
The gameplay kicks off with the players each piloting one of the new Duskmourn preconstructed decks. The early game is defined by land placements and ramping, setting up the board for future plays. Aminatou, Veil Piercer player takes an interesting approach by aiming to exploit the commander's Miracle mechanic to gain advantage. However, the game progresses with not much action yet as the commanders start to hit the board, with Uren, Monstrosity and Valgavoth, Harrower of Souls making an appearance.
Deck Strategies
Zimone, Mystery Unraveler
The deck is likely to make use of Zimone's ability to draw cards and put lands into play, focusing on ramp and card advantage.
Valgavoth, Harrower of Souls
The strategy revolves around making opponents lose life to buff Valgavoth and draw cards, providing a steady stream of value.
Winter, Cynical Opportunist
The strategy for this deck has not been made clear yet.
Aminatou, Veil Piercer
The deck seems to be built around manipulating the top of the deck and exploiting Aminatou's Miracle mechanic to cast enchantments at a reduced cost.
Gameplay Insights
- 1
Setting up reliable mana sources early in the game is key in Commander, as demonstrated by the players' focus on land placements and ramp in the early turns.
- 2
The player piloting Aminatou, Veil Piercer brings an interesting strategy to the table, aiming to exploit the Miracle mechanic and potentially swing the game in their favor.
- 3
The use of Mill in combination with Uren, Monstrosity showcases a unique interaction, potentially setting up for increased power and indestructibility in future attacks.
Notable Cards
Valgavoth, Harrower of Souls
Aminatou, Veil Piercer