Blue Farm takes on NON-META Decks!  cedh gameplay: Thrasios-Kodama v Bluefarm v Norman v Maelstrom thumbnail Blurred backdrop thumbnail
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Blue Farm takes on NON-META Decks! cedh gameplay: Thrasios-Kodama v Bluefarm v Norman v Maelstrom

MTG Basics


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Kodama of the East Tree Thrasios, Triton Hero

    Kodama of the East Tree & Thrasios, Triton Hero

    Ramp aggressively using lands and spells to generate massive mana, then use card selection and combos (like Growing Rites of Itlimoc transforming into Cradle of the Sun) to overwhelm opponents and close out the game.

  • Norman Osborn // Green Goblin

    Norman Osborn // Green Goblin

    Utilize mana acceleration from artifacts and disruptive creatures to apply early pressure, while employing spells like Dark Ritual and discard synergies to disrupt opponents and gain incremental advantages.

  • Maelstrom Wanderer

    Maelstrom Wanderer

    Leverage cascade to cheat expensive, impactful spells onto the battlefield, generating value and tempo swings, while deploying aggressive creatures to control board state and threaten opponents.

  • Tymna the Weaver

    Tymna the Weaver

    Focus on drawing cards through combat damage and spells, using tutors and rituals to assemble combos or maintain control, while accumulating incremental advantage through efficient interactions.

Gameplay Insights

  • 1

    The Kodama-Thrasios player’s use of Crop Rotation to fetch Gaea's Cradle was a key turning point, allowing explosive mana generation and acceleration toward a winning combo state.

  • 2

    Discarding Soul Ring and casting it from the graveyard enabled flexible mana usage and combo potential for the Norman Osborn player.

  • 3

    Maelstrom Wanderer's cascade ability was undercut by a poor opening hand, limiting early board impact and tempo.

  • 4

    The use of Grinding Station by Tymna’s pilot created a potential combo piece that pressured opponents to respond quickly or risk losing key resources.

  • 5

    Veil of Summer was used proactively to counter opposing spells, showcasing timing and interaction awareness in a multiplayer cEDH environment.

  • 6

    Mana artifacts like Mox Amber and Talisman of Dominance significantly sped up the game pace, enabling early threats and disruption.

Notable Cards

  • Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun

    Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun

  • Crop Rotation

    Crop Rotation

  • Gaea's Cradle

    Gaea's Cradle

  • Ancient Tomb

    Ancient Tomb

  • Dark Ritual

    Dark Ritual

  • Spellseeker

    Spellseeker

  • Grinding Station

    Grinding Station

  • Lightning Bolt

    Lightning Bolt

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Talisman of Dominance

    Talisman of Dominance

  • Veil of Summer

    Veil of Summer

  • Mox Amber

    Mox Amber

  • City of Traitors

    City of Traitors

Gameplay Summary

The game featured four high-level cEDH decks piloted by experienced players, each leveraging their commanders' unique strengths.

Early turns saw players establishing mana bases and deploying key ramp and utility cards.

Kodama of the East Tree and Thrasios, Triton Hero player executed efficient ramp and card selection, utilizing crop rotation to fetch critical lands like Gaea's Cradle, quickly accelerating their mana production.

Meanwhile, Norman Osborn's player leveraged a mix of mana artifacts and disruptive creatures to maintain pressure and board presence.

Maelstrom Wanderer's player attempted to develop their board with value creatures like Ragavan and leverage cascade, but struggled with a suboptimal hand early on.

Tymna the Weaver's deck focused on card draw and incremental advantage through combat damage and efficient spells, aiming to assemble combos or maintain control with tutors and rituals.

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