Deck Strategies
Bruse Tarl, Boorish Herder / Thrasios, Triton Hero
This deck aims to get Zerda out to reduce the activation cost of Thrasios to two, effectively creating a cheap draw card engine. The deck also has multiple ways to create infinite loops.
Zur the Enchanter
Zur aims to use enchantments to control the board and potentially combo off. Notable includes are the three Mana Heliod and Walking Ballista, which can go infinite.
Godo, Bandit Warlord
Godo's strategy is simple: generate enough mana to cast Godo, fetch Helm of the Host from the deck, and create an infinite army of Godo copies to overwhelm opponents.
Dargo, the Shipwrecker / Ikra Shidiqi, the Usurper
This deck utilizes Dargo and other cards like Razaketh and Ad Nauseam to generate infinite loops and quickly eliminate opponents.
Gameplay Insights
- 1
The early deployment of the Defense Grid by Alex playing Godo proved to be a game-changer, limiting the counterplay options of other players.
- 2
Aaron capitalizing on the Defense Grid to safely execute an Ad Nauseam was a clear strategic decision which put him in a strong position.
- 3
Eliot's use of Imperial Seal indicates a potential combo setup, demonstrating the importance of tutors in Commander format.
- 4
Jim's attempt to establish a card draw engine with Thrasios was stifled by the Defense Grid, showing the value of cards that can disrupt opponent strategies.
Notable Cards
Defense Grid
Ad Nauseam
Imperial Seal
Heliod, Sun-Crowned
Godo, Bandit Warlord
Helm of the Host
Thrasios, Triton Hero
Summary
The game kicked off with a fast start from all players, with Alex playing Godo deploying an early defense grid that hindered counterplay from other players. Aaron (Ikra/Dargo) took advantage of the grid, playing an Ad Nauseam that enabled him to draw a significant portion of his deck, setting up a strong board state. Jim, playing Thrasios/Bruse, attempted to establish a card draw engine but was stifled by the defense grid. Eliot, playing Zur the Enchanter, played an Imperial Seal early on, setting up for a potential combo. Despite the fast starts, the game was left unfinished in the transcript provided.