Deck Strategies
Scion of the Ur-Dragon
Assembles a five-color Dragon tribal combo that uses the commander to put Dragon combo pieces into the graveyard, aiming to win through infinite loops involving cards like Worldgorger Dragon or Thassa's Oracle combined with graveyard recursion engines.
Niv-Mizzet, Visionary
Utilizes burn spells and card draw interactions to generate massive card advantage, setting up a storm combo turn to win by chaining spells and overwhelming opponents with lethal damage or combo finishes.
Korvold, Fae-Cursed King
Leverages sacrifice outlets to draw through the deck quickly and generate value, aiming to combo off with Food Chain or War and Soul Trader to drain opponents’ life and close the game through incremental advantage and damage.
Zurgo & Ojutai
Focuses on sticking the commander and creating copies to multiply card draw, enabling powerful combo lines such as Underworld Breach to generate infinite value and close the game with a storm or other combo finish.
Gameplay Insights
- 1
Players used early draw engines such as Mystic Remora and Esper Sentinel to maintain card advantage and pressure opponents' resources.
- 2
Strategic use of get probe revealed opponents’ hands, allowing players to anticipate and disrupt potential combos before they could develop.
- 3
Korvold's sacrifice synergies demonstrated strong incremental advantage while also accelerating the combo setup through card draw and life drain.
- 4
Zurgo's ability to create commander copies enabled a multiplicative card draw engine that threatened explosive turns when combined with Underworld Breach.
- 5
Niv-Mizzet's storm combo threat forced opponents to carefully consider resource allocation and timing to prevent a sudden win.
- 6
Players balanced mana development and board presence with the need to hold up interaction and respond to opponents' advancing combos.
Notable Cards
Mystic Remora
Esper Sentinel
Demonic Tutor
Deathrite Shaman
Chrome Mox
Verdant Catacombs
Underworld Breach
Worldgorger Dragon
Thassa's Oracle
Food Chain
Carpet of Flowers
Summary
The game features a competitive four-player Commander match with powerful dragon-themed decks led by Scion of the Ur-Dragon, Niv-Mizzet, Visionary, Korvold, Fae-Cursed King, and a Zurgo & Ojutai Jeskai deck. Early gameplay focused on ramping mana, developing board presence, and setting up key draw engines such as Mystic Remora and Esper Sentinel. Players exchanged incremental card advantage, with Niv-Mizzet aiming for a storm combo finish and Korvold leveraging sacrifice synergies to drain opponents. Scion sought to assemble a graveyard combo using Dragon pieces, while Zurgo & Ojutai attempted to copy commanders and draw multiplicatively to find combo pieces like Underworld Breach. The game saw strategic probes to reveal opponents' hands, careful resource management, and a slow buildup to powerful combos. Key early plays included tutoring for combo enablers, casting value creatures like Deathrite Shaman, and deploying draw engines that pressured players to manage their hands and life totals carefully.