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Winner's Table | Precon League | Round 2 Group 1

Skill Check

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Ixhel, Scion of Atraxa

    Ixhel, Scion of Atraxa

    Utilizes proliferate and control elements to stall opponents and build incremental advantages, aiming for a late-game finish through value and attrition.

  • Ulalek, Fused Atrocity

    Ulalek, Fused Atrocity

    Focuses on ramping into powerful Eldrazi creatures and spells that disrupt opponents' resources while establishing a dominating board presence.

  • Stella Lee, Wild Card

    Stella Lee, Wild Card

    Runs a high-risk, high-reward combo build with multiple win conditions, aiming to assemble key pieces quickly for a game-winning combo.

  • Gonti, Canny Acquisitor

    Gonti, Canny Acquisitor

    Leverages stealing and exiling opponent's cards combined with value-driven plays and incremental advantage through disruption and tempo control.

Gameplay Insights

  • 1

    Casting Oblivion Sower on turn three allowed the Eldrazi deck to ramp aggressively by putting opponent's lands onto the battlefield, significantly accelerating mana development.

  • 2

    Playing Ghostly Prison early was a strategic move to protect the combo deck player from early aggression, buying time to assemble their win conditions.

  • 3

    Mulligan decisions played a critical role, with players adjusting their opening hands to ensure they could play meaningful cards early.

  • 4

    The proliferate-based deck used incremental life loss and token generation to maintain board presence and control tempo.

  • 5

    Players communicated and negotiated non-aggression early, reflecting the competitive yet respectful atmosphere of the winners' bracket.

Notable Cards

  • Oblivion Sower

    Oblivion Sower

  • Ghostly Prison

    Ghostly Prison

  • Bitterblossom

    Bitterblossom

  • Ancient Tomb

    Ancient Tomb

  • Arcane Signet

    Arcane Signet

  • Talisman of Impulse

    Talisman of Impulse

Summary

In this intense round of the Precon League Winners' Table, four players piloting distinctly different commanders clashed with upgraded decks centered around their unique strategies. Early game plays saw mana acceleration and protective enchantments like Ghostly Prison coming down quickly, indicating aggressive attempts to control the board state. One pivotal moment occurred when the Eldrazi-focused deck cast Oblivion Sower on turn three, exploiting its ability to exile lands from an opponent’s deck and put them onto the battlefield under their control, accelerating their mana base significantly. This ramp was a key tempo swing, allowing them to threaten powerful late-game plays earlier than usual. Meanwhile, the combo-oriented deck aimed to assemble their win conditions quickly but faced early disruptions and mana issues. The proliferate-based Atraxa deck utilized cards like Smothering Tide to control opponents and stall the game while setting up for a late-game advantage. Throughout, players balanced aggressive plays, mana development, and defensive measures, with the Eldrazi deck leveraging its ramp and disruption to seize momentum. The game unfolded with tension as players tried to execute their plans before others could stabilize or combo off, showcasing the varied approaches and synergies of the chosen commanders.

Description

Ready for upgrades? Round two sees our first changes as our contestants bring out their biggest spells to take on their competition in this WINNERS’ EDITION.

What Game Changers have our winners chosen? How are they upgrading their decks? What happens when the four leading contestants sit down to clash? Find out this week on Precon League!

If you’re unfamiliar with the series we asked YOU which decks the 8 of us should play and the results dictated which decks each of our competitors will play for this PRECON LEAGUE.

Charlie, Chase, Danny, and Matt battle in Group 1 of Round 2.

1st place will receive 3 points and the ability to change up to 6 cards (including one game changer) 2nd place will receive 2 points and the ability to change up to 8 cards 3rd place will receive 1 point and the ability to change up to 10 cards 4th place will receive 0 points and the ability to change up to 12 cards

In the event of a tie, Competitors will receive 1 point and substitute at the lowest position. (The first two players out would receive 1 point and replace 12, players who tie for 2nd would receive 1 point and replace 10)

Ready to rumble? LET THE GAMES BEGIN!

Commanders:

Charlie Ulalek, Fused Atrocity

Chase Ixhel, Scion of Atraxa

Danny Gonti, Lord of Luxury

Matt Stella Lee, Wild Card

Miss round 1, group 2? Find it here! youtu.be/N_qZU4o6Za0?si=MVIldw5HZaZ5fmMb

Note that some of the deck changes (not necessarily featured in this round) were made, played, and filmed before the game changer lists were updated.