Commander VS S7E6: Gideon Jura vs Garruk vs Arlinn Kord vs Venser [MTG] thumbnail Blurred backdrop thumbnail
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Commander VS S7E6: Gideon Jura vs Garruk vs Arlinn Kord vs Venser [MTG]

SCG Commander


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Venser, the Sojourner

    Venser, the Sojourner

    Focuses on tempo and control through flickering permanents, enabling value plays and disruption.

  • Arlinn Kord // Arlinn, Embraced by the Moon

    Arlinn Kord // Arlinn, Embraced by the Moon

    Transforms to gain a powerful emblem that deals damage to creatures or players each turn, aiming for incremental advantage and eventual win.

  • Garruk Wildspeaker

    Garruk Wildspeaker

    Ramp-heavy green deck that generates large, trampling creatures and uses land untapping to accelerate board presence and overwhelm opponents.

  • Gideon Jura

    Gideon Jura

    Voltron planeswalker approach that uses combat and damage prevention to dominate the battlefield and steadily chip away at opponents' life totals.

Gameplay Insights

  • 1

    Arlinn Kord's emblem became a key win condition by consistently dealing damage each turn, forcing opponents to respond or face gradual loss.

  • 2

    Garruk Wildspeaker's ability to untap lands was pivotal for ramping into large threats quickly, creating significant board pressure.

  • 3

    Gideon Jura's indestructible Voltron planeswalker proved resilient against removal and provided steady combat advantage.

  • 4

    The game featured permanent-heavy strategies, with players focusing on creatures and planeswalkers to maintain board control without heavy reliance on spells.

  • 5

    Player interactions often revolved around creature combat and tactical board presence rather than instant-speed spells or combo plays.

Notable Cards

  • Arlinn, Embraced by the Moon // Arlinn, Embraced by the Moon

    Arlinn, Embraced by the Moon // Arlinn, Embraced by the Moon

  • Garruk Wildspeaker

    Garruk Wildspeaker

  • Gideon Jura

    Gideon Jura

  • Into the Wilds

    Into the Wilds

  • Cauldron Familiar

    Cauldron Familiar

Gameplay Summary

The game featured a dynamic battle among four planeswalker commanders: Gideon Jura, Garruk Wildspeaker, Arlinn Kord, and Venser, the Sojourner.

Early gameplay focused on ramp and board development, with Garruk Wildspeaker leveraging his ability to untap lands and create large green creatures, aiming to overwhelm opponents with big, trampling beasts.

Arlinn Kord's deck utilized the powerful transform ability to flip into Arlinn, Embraced by the Moon, seeking to generate an emblem that could repeatedly deal damage and secure victory.

Gideon Jura employed a Voltron strategy, capitalizing on his planeswalker's combat prowess and indestructibility to pressure opponents steadily.

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