Deck Strategies
Sidisi, Brood Tyrant
Mill cards to create zombie tokens and leverage sacrifice and graveyard synergies to generate incremental value and pressure opponents with token swarms and life drain.
Estrid, the Masked
Utilize enchantments to protect and empower creatures and generate value through enchantment synergies while controlling the board state.
The Locust God
Generate flying insect tokens through drawing cards and spells, leveraging token swarms to pressure opponents and maintain card advantage.
Golos, Tireless Pilgrim
Ramp mana across all colors, cast powerful spells and creatures, and utilize Golos’s ability to fetch lands and cast powerful spells from the top of the library for value and board control.
Gameplay Insights
- 1
Stealing Leon's Locust God with Control Magic was a pivotal disruption that slowed Leon’s token and card draw engine.
- 2
The interaction between Sir Conrad the Grim, Path of Discovery, and Sidisi's zombie generation created a powerful loop that drained life from all opponents and generated multiple zombie tokens rapidly.
- 3
Martin’s sacrifice of permanents to avoid damage and maintain token generation exemplified strategic resource management under pressure.
- 4
Sam’s casting of Uterson Angel of Hope granted indestructibility to his board, making his creatures difficult to remove and stabilizing his position.
- 5
Leon’s use of Propaganda early slowed opponents' attacks, buying time for his Locust God swarm to develop.
- 6
The synergy between milling and token creation in Sidisi’s deck consistently pressured opponents and provided incremental value throughout the midgame.
Notable Cards
Sidisi, Brood Tyrant
The Locust God
Golos, Tireless Pilgrim
Estrid, the Masked
Path of Discovery
Control Magic
Acolyte of Affliction
Thought Vessel
Gilded Lotus
Mindmoil
Propaganda
Mystical Tutor
Summary
The game started with each player developing their mana base and early board presence, with Sidisi focusing on milling and zombie token generation, Estrid casting enchantments to support her board, Leon ramping into his Locust God, and Sam ramping with Golos and setting up for a diverse spells strategy. Early turns saw Leon's Locust God generating insect tokens and providing card draw, while Sidisi milled cards to create zombie tokens and maintain board presence. Martin's Sidisi deck capitalized on milling to generate incremental value with zombie tokens and sacrifice synergies. A key turning point came when Alex (Locust God) used Control Magic to steal Leon's commander, disrupting Leon's tempo significantly. Meanwhile, Martin's Sidisi deck leveraged a powerful loop involving Sir Conrad the Grim and Path of Discovery, enabling him to drain life from opponents and generate multiple zombie tokens rapidly. Sam's Golos deck established a strong board with creatures like Uterson Angel of Hope, granting indestructibility, and powerful ramp spells. Despite multiple threats, Sidisi's persistent token generation and life drain effects began to wear down opponents, culminating in a significant damage phase that put pressure on the table. The game featured intense interactions involving commander theft, token swarms, and enchantment synergies, highlighting the diverse strategies at play.