Deck Strategies
Edgar Markov
Focus on building a wide vampire board using eminence triggers and anthem effects to create a large, aggressive swarm that can quickly overwhelm opponents.
Sliver Overlord
Establish a synergistic sliver army that grants multiple keywords like flying, death touch, ward, and unblockable to outvalue and outpower opponents through tribal synergy.
Ivy, Gleeful Spellthief
Generate value by targeting creatures with spells to create free copies and draw cards, leveraging token and copy synergies to overwhelm opponents with incremental advantage.
The Ur-Dragon
Ramp mana aggressively and reduce the cost of dragons to deploy large, impactful dragons quickly, using strong tribal synergies and powerful effects to control the board and finish the game.
Gameplay Insights
- 1
The Edgar Markov player used Cleansing Nova at a critical juncture to reset the board, disrupting the aggressive Sliver and Ivy strategies and buying time to rebuild his vampire army.
- 2
Sliver Overlord's use of Harmonic Sliver and Diffusion Sliver created a resilient board state with ward and unblockable abilities, allowing him to maintain pressure despite board wipes.
- 3
Ivy’s strategy of drawing multiple cards per turn with creatures like Gemrazor and Cerulean Wisps enabled sustained value generation even in the face of aggressive opponents.
- 4
The Ur-Dragon deck capitalized on ramp and cost reduction to deploy powerful dragons like Goldspan Dragon and Deathbringer Regent, threatening both explosive damage and board control.
- 5
Key combat decisions, such as blocking with Snakeskin Veil and activating Knight of the Ebon Legion for extra damage, influenced the flow of damage and board presence throughout the game.
Notable Cards
Legion Lieutenant
Venom Sliver
Goldspan Dragon
Deathbringer Regent
Cleansing Nova
Nighthawk Scavenger
Radiant Destiny
Heroic Intervention
Diffusion Sliver
Shifting Sliver
Cerulean Wisps
Summary
The game began with each player establishing their tribal themes and ramping mana. Edgar Markov quickly developed a wide board of vampires, using cards like Legion Lieutenant and Sauron to pump his team and generate value. The Sliver Overlord player aggressively assembled a suite of synergistic slivers, including Venom Sliver and Galerider Sliver, to bolster his swarm with death touch, flying, and anthem effects. Ivy, Gleeful Spellthief focused on value generation through copying creatures and drawing cards, leveraging cards like Gemrazor and Cerulean Wisps. A key turning point occurred when the Edgar Markov player cast Cleansing Nova, wiping the board and temporarily slowing down the aggressive Sliver and Ivy players. However, the Sliver Overlord recovered by recasting his commander and reestablishing his powerful tribal board with multiple slivers granting flying, ward, and unblockable. Meanwhile, Edgar continued to benefit from vampire synergies and city’s blessing, applying steady pressure. The Ur-Dragon player ramped mana and deployed dragons that synergized with his cost reduction, including Goldspan Dragon and Deathbringer Regent, threatening explosive damage and board wipes. The game evolved into a tense battle of tribal synergies, value engines, and board wipes, with each player trying to outpace the others through incremental advantages and well-timed interactions.