Deck & Commander Strategies
Raffine, Scheming Seer
Utilizes card draw and discard with Raffine’s ability to fuel reanimation combos, sacrificing creatures to find Passa's Consult and win through graveyard recursion and combo finishers.
Evelyn, the Covetous
A fast, aggressive Dragon tribal deck that aims to deploy threats early and disrupt opponents with efficient spells and tutors to quickly close out the game.
Toluz, Clever Conductor
Turbo Necropotence deck focused on casting Necropotence early, generating infinite mana with treasure tokens and bounce synergies, then exiling opponents’ libraries to win.
Rocco, Cabaretti Caterer
Tempo and disruption deck leveraging hatebears like Kafarr Commando and tempo plays such as Chain of Vapor to slow opponents while applying pressure and controlling the board.
Gameplay Insights
- 1
Raffine's decision to use Imperial Seal to find her commander early and hold Vamp Tutor for safer tutor plays helped maintain flexibility and protect key combo pieces.
- 2
Toluz's setup of Darkside and Cloud of Faeries to generate infinite mana and repeatedly blink Oracle of Mul Daya was a pivotal combo line that threatened to end the game by library exile.
- 3
Rocco's use of Kafarr Commando and Chain of Vapor created significant tempo disruption, forcing opponents to carefully consider their plays and interactions.
- 4
Evelyn's aggressive approach was partially stymied by hatebears and interaction from other players, highlighting the importance of timing and protection in cEDH metas.
- 5
The interaction between Flusterstorm and tutors was critical, with players balancing the risk of tapping out for their combos against keeping mana open for disruption.
- 6
Players had to adapt their lines on the fly as board states shifted, such as Raffine choosing when to commit to reanimation spells and Toluz deciding when to execute combo steps.
Notable Cards
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Necropotence
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Imperial Seal
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Flusterstorm
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Chain of Vapor
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Cloud of Faeries
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Lotus Petal
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Birds of Paradise
Gameplay Summary
The game featured four players piloting new commanders from Streets of New Capenna in a highly interactive cEDH multiplayer environment.
Raffine Scheming Seer focused on drawing and discarding cards to enable reanimation combos involving Rusalka and leveraging sacrifice outlets to assemble a win with Passa's Consult.
Evelyn the Covetous employed a fast, aggressive Dragon tribal strategy aiming to deploy threats quickly and disrupt opponents early.
Toluz, Clever Conductor pursued a turbo Necropotence plan, aiming to establish early Necropotence and leverage cards like Darkside and Cloud of Faeries for infinite mana and library exile combos.
Rocco, Cabaretti Caterer played a versatile hatebear and tempo disruption role, using cards like Kafarr Commando and Chain of Vapor to pressure opponents and maintain board control. Early turns saw players digging for key combo pieces with Imperial Seal and Vamp Tutor while navigating threats on board like Arena Director and Kafarr Commando.
Toluz prepared a combo involving infinite mana generation through treasure production and repeated bounce triggers with Cloud of Faeries, aiming to exile opponents’ libraries and secure the win by repeatedly blinking Oracle of Mul Daya.
Raffine worked to assemble her reanimation and discard engine while Evelyn looked to apply early pressure with aggressive creatures and disruption.
Rocco responded with tempo plays and targeted hate, but the game tilted as Toluz approached a critical infinite mana combo, forcing opponents to respond or risk being locked out.
The interplay between tutors, hatebears, and combo pieces created tense moments where players had to balance aggression and interaction carefully.