Deck Strategies
Tevesh Szat, Doom of Fools & Rograkh, Son of Rohgahh
Early explosive ramp and token generation combined with Bolas's Citadel to draw through the deck and assemble a lethal combo with Aetherflux Reservoir.
Orvar, the All-Form
Generate infinite copies of spells and creatures through clone effects and bounce spells like Cloud of Faeries and Whim of Volrath to win quickly with infinite damage.
Korvold, Fae-Cursed King
Sacrifice synergy and ramp to generate card advantage and pressure opponents with large creatures, supported by Food Chain recursion and value engines.
Armix, Filigree Thrasher & Kraum, Ludevic's Opus
Hatebear style disruption with efficient creatures and interaction while setting up combos involving Sensei's Divining Top and Bolas's Citadel for card advantage and win conditions.
Gameplay Insights
- 1
Hélder's decision to use Bolas's Citadel with Sensei's Divining Top enabled a virtually infinite draw engine, allowing him to find Aetherflux Reservoir and lethal damage quickly.
- 2
Baal's choice to wait on the infinite faerie combo with Orvar and Whim of Volrath showed patient timing can be crucial in cEDH to avoid disruption before finishing the game.
- 3
Kakah's well-timed Fire Covenant wiped crucial creatures from the board, demonstrating the power of well-placed board wipes even in fast combo games.
- 4
Gui's use of Culling Ritual with Korvold generated massive mana, enabling explosive plays and pressure through incremental card advantage and sacrifice synergies.
- 5
The interplay of Rhystic Study taxes and multiple fast mana sources created a tense resource management dynamic, influencing players' casting sequences and responses.
Notable Cards
Bolas's Citadel
Sensei's Divining Top
Aetherflux Reservoir
Cloud of Faeries
Whim of Volrath
Dockside Extortionist
Culling Ritual
Jeweled Lotus
Mana Crypt
Vampiric Tutor
Fire Covenant
Reanimate
Summary
The game featured a fast-paced and high-powered cEDH environment with four diverse commanders vying for control. Hélder's Tevesh Szat and Rograkh combo deck aimed for early explosive plays, successfully casting both commanders on turn one and setting up a Bolas's Citadel combo to draw through the deck and eventually win via Aetherflux Reservoir. Baal piloted an Orvar, the All-Form deck focused on generating infinite faeries with Cloud of Faeries and Whim of Volrath to close the game quickly. Kakah's Hatebear Driveby deck utilized disruption and efficient creatures like Armix, Filigree Thrasher to keep opponents in check while setting up a Citadel win. Gui's Korvold Food Chain deck focused on ramp and sacrifice synergies to generate value and pressure opponents with incremental advantage and big threats. Key turning points included Hélder's early Bolas's Citadel plus Sensei's Divining Top combo enabling him to dig through his deck and assemble lethal Aetherflux Reservoir damage. Baal had a lethal infinite faerie combo ready but chose to wait, allowing Hélder to finish first. Kakah's well-timed Fire Covenant wiped key threats and disrupted the board state, showing the importance of interaction in a fast format. Gui's use of Culling Ritual to generate massive mana and cast Korvold alongside Squee showcased the power of sacrificing and reanimating to maintain pressure. The first game ended quickly with Hélder's combo while the second game started with aggressive ramp and combo attempts from multiple players, highlighting the dynamic and interactive nature of cEDH games.