Deck Strategies
Vivi Ornitier
Builds up power through casting noncreature spells, generating mana equal to Vivi’s power, and aims to storm off with spells like Mind's Desire and Dragonstorm for a combo finish.
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
Utilizes sacrifice of creatures to draw cards and drain opponents’ life, aiming to transform Sephiroth into an emblem that continually drains life and secures victory.
Kefka, Court Mage // Kefka, Ruler of Ruin
Focuses on chaotic disruption by forcing all players to discard cards, then uses graveyard synergies and mass sacrifice to overwhelm opponents and reanimate permanents for control.
Choco, Seeker of Paradise
Leverages landfall triggers to draw cards and ramp mana, boosting Choco’s power quickly and aiming to deliver a powerful surprise finisher through explosive land drops.
Gameplay Insights
- 1
Vivi’s ability to grow with each noncreature spell cast combined with mana generation allowed for powerful storm turns but required careful timing to avoid disruption.
- 2
Sephiroth’s synergy with sacrificing creatures to draw cards and drain life created a steady escalation of pressure that could rapidly end the game once the emblem was active.
- 3
Kefka’s forced discard on all players each time it enters or attacks created chaos and disruption, which synergized well with graveyard recursion and mass sacrifice effects.
- 4
Choco’s landfall triggers rewarded aggressive land drops, providing card advantage and board presence that could overwhelm opponents if left unchecked.
- 5
The interaction between sacrifice triggers and graveyard recursion was a key dynamic, with players needing to balance aggression with resource management.
- 6
The game highlighted the importance of disrupting combo players early and managing board state to prevent a single player from snowballing to a win.
Notable Cards
Mind's Desire
Dragonstorm
Gravecrawler
Sundering Eruption // Volcanic Fissure
Steam Vents
Hedge Maze
Summary
The game featured four players piloting Final Fantasy-themed commanders with distinctive strategies. Early turns saw players establishing their mana bases and board presence, with classic plays such as Gravecrawler going down to enable graveyard synergies. CGB’s Vivi Ornitier deck aimed to leverage noncreature spells to grow the commander and generate large amounts of mana for a storm-based combo finish. Ashlizzlle’s Sephiroth deck focused on sacrificing creatures to draw cards and generate value, with a plan to transform Sephiroth into a lethal emblem that drains opponents’ life. Cimo’s Kefka deck embraced chaotic disruption through forced discards and sacrifice effects, aiming to fill the graveyard and potentially overwhelm opponents by reanimating permanents. Taalia’s Choco, Seeker of Paradise deck revolved around landfall triggers, drawing cards, and ramping lands aggressively to boost Choco’s power and potentially deliver a surprise finisher. The pivotal moments early in the game involved players setting up their synergies — notably Sephiroth’s sacrifice and card draw engine and Vivi’s incremental growth through spells. The interplay between graveyard recursion and sacrifice effects created tense board states. The chaotic discard and sacrifice effects from Kefka added pressure and unpredictability, while Choco’s landfall ramp threatened to overwhelm opponents with explosive tempo. The game’s tension revolved around each player trying to execute their signature combos or synergies while disrupting others. The win condition centered on storming off with Vivi’s mana generation, draining life with Sephiroth’s emblem, or leveraging Kefka’s mass sacrifice and graveyard recursion to dominate the battlefield, with Choco’s landfall providing a powerful secondary threat. Overall, the game showcased the unique flavors and mechanics of the Final Fantasy commanders in a competitive and interactive multiplayer setting.