Deck Strategies
Niv-Mizzet, Visionary
Uses burn spells and ping effects combined with Niv-Mizzet’s ability to generate massive card draw, aiming to win through a large storm turn or combo finish.
Tinybones, Bauble Burglar
A mono-black discard deck aiming to deny opponents’ resources while stealing cards, eventually winning through stolen Thassa's Oracle or an Aetherflux Reservoir combo.
Selvala, Heart of the Wilds
Monogreen combo deck that generates infinite mana with Selvala and finishes the game with a large Walking Ballista or Finale of Devastation.
Tymna the Weaver / Tana, the Bloodsower (Blood Pod)
Sans blue midrange stack using Birthing Pod to assemble a Kiki-Jiki combo that wins combat phases.
Gameplay Insights
- 1
Rewinding the game state after a missed Karmic Guide echo trigger prevented an unfair advantage and preserved competitive integrity.
- 2
Tinybones leveraged discard and theft to disrupt opponents’ hands while accumulating card advantage.
- 3
Selvala’s infinite mana setup was threatened by Haywire Mages exiling key enchantments, illustrating the importance of interaction against combo players.
- 4
Niv-Mizzet’s ability to turn burn spells into card draw enabled maintaining hand advantage and board control throughout the midgame.
- 5
Players carefully chose combat targets and triggers to maximize damage and prevent opponents from stabilizing or executing combos.
Notable Cards
Karmic Guide
Birthing Pod
Aetherflux Reservoir
Walking Ballista
Finale of Devastation
Dark Ritual
City of Brass
Elvish Mystic
Swords to Plowshares
Thassa's Oracle
Leyline of the Void
Summary
The game began with players developing their mana bases and early board presence, with Selvala aiming to generate infinite mana and finish with large creatures or Finale of Devastation, Tinybones focusing on resource denial and card advantage through discard and theft, Niv-Mizzet looking to leverage burn spells and pings for card draw and storm combos, and Blood Pod setting up a Kiki-Jiki combo for combat wins. Early turns saw strategic plays such as discard spells from Tinybones, ramp from Selvala, and artifact acceleration from Niv-Mizzet. A pivotal moment occurred when a misplayed trigger on Karmic Guide was caught and the game state was rewound, preserving fairness particularly for the Blood Pod player affected by the error. Later, Selvala managed to assemble significant mana but was disrupted by removal and combat exchanges, while Niv-Mizzet utilized his commander and burn spells to draw cards and control the board. The game featured recurring combat and interaction, but the transcript cuts off before a final winner is declared.