Deck & Commander Strategies
Prosper, Tome-Bound
Leverages Prosper's ability to exile cards and cast them, aiming to assemble a Doomsday pile for a quick combo win using careful card selection and tutors.
Brallin, Skyshark Rider / Shabraz, the Skyshark
Curiosity combo deck that uses commander abilities alongside enchantments like Curiosity to generate infinite damage and burn out opponents.
Kodama of the East Tree / Sakashima of a Thousand Faces
Combo deck that uses Kodama's battlefield triggers to draw through the deck rapidly, searching out and assembling key combo pieces, with Sakashima providing copying utility.
Kraum, Ludevic's Opus / Ikra Shidiqi, the Usurper
Midrange Grixis deck utilizing interaction, sweepers, and Ad Nauseam to either assemble quick wins or grind out value over long games.
Gameplay Insights
- 1
Early deployment of Dockside Extortionist generated a significant mana advantage by producing multiple treasure tokens, which became a key resource for combo activations.
- 2
Prosper's double tutor triggers raised tension around potential Smothering Tithe activations, forcing opponents to carefully consider interaction timing.
- 3
Players balanced aggressive early plays like second-turn Kraum drops with setting up combo lines, highlighting the importance of tempo versus combo development in cEDH.
- 4
Sacrificing Dockside Extortionist with Diabolic Intent was a pivotal decision to fuel a draw chain, showing efficient resource conversion to maintain card advantage.
- 5
The interaction-heavy Grixis midrange deck leveraged sweepers and counters to disrupt opponent combos while preparing to pivot into Ad Nauseam for a potential win.
Notable Cards
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Demonic Tutor
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Dockside Extortionist
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Grim Monolith
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Jeweled Lotus
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Smothering Tithe
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Dark Ritual
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Diabolic Intent
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Curiosity
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Badlands
Gameplay Summary
The game featured a highly interactive and fast-paced cEDH multiplayer match with four distinct decks competing for control and win conditions.
Early turns saw players developing mana bases and setting up key pieces like Dockside Extortionist and Grim Monolith to accelerate their game plans.
Prosper, Tome-Bound utilized his ability to exile and cast cards from the exile zone, aiming to assemble a Doomsday pile and execute a combo finish.
Meanwhile, Brallin and Shabraz focused on a curiosity-trigger infinite damage combo leveraging their commanders.
Kodama of the East Tree and Sakashima of a Thousand Faces worked synergistically to dig through their deck using Kodama's triggers for a combo finish, while Kraum and Ikra Shidiqi piloted a midrange Grixis strategy with interaction, sweepers, and Ad Nauseam as a potential win condition. The game featured notable moments such as a second-turn Kraum drop, triggering early aggression, and multiple tutor spells searching for critical combo pieces like Jeweled Lotus and Badlands.
Dockside Extortionist generated significant treasure tokens, creating explosive mana ramp that players tried to capitalize on with big spells and combo activations.
Prosper's double tutor lines created tension around potential Smothering Tithe triggers, while interaction like removal and counters attempted to keep combos in check.
Key plays included a Diabolic Intent sacrifice of Dockside Extortionist to fuel a draw chain and attempts to protect valuable enchantments and artifacts that could enable infinite combos.
Overall, the game progressed through a dynamic tug of war over resources and board presence, with each player navigating to their win conditions amidst heavy interaction.