Deck Strategies
Geralf, Visionary Stitcher
A mono-blue zombie deck that focuses on creating flying zombies from non-token creatures. The deck uses walls and creatures with high toughness as fodder for Geralf's ability.
Alela, Cunning Conqueror
A fairy deck that leverages Alela's ability to create a swarm of fairy tokens. The deck also uses Nettling Curse to create goaded Pirate tokens for opponents when fairies deal combat damage.
Liesa, Forgotten Archangel
A white-black angel deck that aims to maintain air superiority. The deck features Angel creatures and uses Glory for protection.
Hama Pashar, Ruin Seeker
A dungeon-focused deck that repeatedly ventures into the Tomb of Annihilation. The deck uses creatures like Displacer Beast to trigger dungeon progression.
Gameplay Insights
- 1
Crim's decision to play Nettling Curse early in the game added an interesting layer of strategy, forcing opponents to deal with goaded Pirate tokens.
- 2
Ben's consistent use of Displacer Beast to venture into the Tomb of Annihilation showcased a unique aspect of Hama Pashar's dungeon mechanic.
- 3
Jim's use of Geralf's ability to convert creatures with high toughness into flying zombies provided a significant aerial threat.
- 4
Serge's deck strategy was challenged by the prevalence of flying creatures from opponents' decks, highlighting the importance of air control in this game.
Notable Cards
Geralf, Visionary Stitcher
Alela, Cunning Conqueror
Liesa, Forgotten Archangel
Hama Pashar, Ruin Seeker
Nettling Curse
Glory
Displacer Beast
Bitterblossom
Thassa, Deep-Dwelling
Summary
The game started with each player developing their board state and casting their commanders. Jim commanding Geralf, Visionary Stitcher, focused on building a zombie army while Crim's Alela, Cunning Conqueror deck produced a swarm of fairies. Serge, leading Liesa, Forgotten Archangel, aimed to maintain air superiority with his angel deck, but found the flying zombies and fairies challenging. Ben's Hama Pashar, Ruin Seeker was a dungeon deck that repeatedly ventured into the Tomb of Annihilation. Crim's Alela deck added a twist by creating goaded Pirate tokens for opponents whenever his fairies dealt combat damage. The mid-game was a tug of war, with each player strategically advancing their board states and navigating through the dynamics of flying creatures, dungeons, and token generation.