Deck Strategies
Aesi, Tyrant of Gyre Strait
Aesi focuses on landfall synergies and ramp to generate incremental advantage, aiming to overwhelm opponents with powerful land-based triggers and card advantage.
Yuriko, the Tiger's Shadow
Yuriko utilizes ninjutsu and evasive creatures to deal damage and trigger card draw, aiming to chain unblockable attacks to control the board and generate advantage.
Kodama of the East Tree / Gilanra, Caller of Wirewood
This deck leverages creature ramp and utility, using tutors and defensive creatures to control the board and support powerful combos or value engines.
Kinnan, Bonder Prodigy
Kinnan’s game plan centers on ramping mana aggressively with creatures and mana rocks to cast big spells early and fuel combos that generate overwhelming board presence or infinite mana.
Gameplay Insights
- 1
Countering Aesi's turn one commander deployment with Mindbreak Trap was a pivotal moment, significantly delaying a major early-game threat.
- 2
Yuriko player chose to hard cast Yuriko instead of ninjutsu to keep it back as a blocker, indicating a cautious approach due to limited offensive options.
- 3
Kodama/Gilanra’s removal of Augur of Bolas was strategic to limit the opponent’s card advantage and mana acceleration via Gu's Cradle.
- 4
Kinnan was forced into a slower, midrange game after disruption, highlighting how resource denial can effectively hinder ramp-based decks.
- 5
Players showed careful blocking and threat prioritization to manage Yuriko’s evasive attackers and prevent them from snowballing damage.
Notable Cards
Mindbreak Trap
Jeweled Lotus
Mana Crypt
Priest of Titania
Augur of Bolas
Ingenious Prodigy
Submerge
Summary
The game began with a strong start from the Aesi, Tyrant of Gyre Strait player, who attempted to deploy their commander on turn one alongside Mana Crypt and Jeweled Lotus. However, this powerful opening was immediately countered by a Mindbreak Trap, setting Aesi back significantly. Meanwhile, Yuriko, the Tiger's Shadow, developed its board with mana dorks and mana rocks, preparing to leverage Yuriko's ninjutsu ability and evasive attacks. Kodama of the East Tree paired with Gilanra, Caller of Wirewood focused on ramp and utility creatures, using cards like Invasion of Ioria to tutor and defend key creatures. Kinnan, Bonder Prodigy steadily ramped mana and built towards their potent mana acceleration combo, while also deploying Priest of Titania for additional synergy. As the game progressed, the players jockeyed for position with Yuriko attempting to apply pressure through evasive attacks and card draw triggers, while Kodama/Gilanra worked to maintain board presence and disrupt opponents. Kinnan faced some setbacks due to targeted removal and had to play a more midrange game, recalibrating their strategy after losing momentum. Aesi, after the early disruption, managed to rebuild and deploy their commander again, setting up landfall-based synergies. The gameplay featured critical removal spells targeting key mana producers and creatures, as well as tactical blocking decisions to contain Yuriko's aggression. The game’s tension centered around managing board states, with each player striving to accelerate their win conditions while preventing others from establishing dominance. Ultimately, the interplay of ramp, disruption, and evasive threats defined the flow of the match, making for a complex and dynamic cEDH encounter.