Kamigawa Neon Dynasty PART 2! | The Command Dudes #63 | MTG EDH GAMEPLAY thumbnail Blurred backdrop thumbnail
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Kamigawa Neon Dynasty PART 2! | The Command Dudes #63 | MTG EDH GAMEPLAY

The Command Dudes


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Goro-Goro, Disciple of Ryusei

    Goro-Goro, Disciple of Ryusei

    Leverages red aggressive creatures and artifact cost reduction to quickly deploy threats and deal commander damage, focusing on fast-paced combat and synergy with equipment.

  • Kosei, Penitent Warlord

    Kosei, Penitent Warlord

    Utilizes green and white enchantments and artifact synergies to control the board and create resilient creatures, aiming for a balanced approach of removal and value generation.

  • Ao, the Dawn Sky

    Ao, the Dawn Sky

    Focuses on blue-based control and flying vehicles, using cards like Aeronaut Admiral to crew flyers and maintain air superiority while disrupting opponents.

  • Shorikai, Genesis Engine

    Shorikai, Genesis Engine

    Centers around artifact token creation and vehicle synergy, generating constructs that can crew vehicles for free and enabling explosive board presence through artifacts.

Gameplay Insights

  • 1

    The use of Jeweled Lotus early allowed for significant mana acceleration, enabling the casting of high-cost commanders and spells ahead of schedule.

  • 2

    Shorikai's ability to generate artifact constructs that can crew vehicles without creatures led to efficient board development and pressure.

  • 3

    Players delayed aggressive actions in early turns, focusing on setting up mana and artifact synergies, which led to a more strategic mid-game engagement.

  • 4

    The interplay of artifact cost reducers like Ruby Medallion and Ethereum Sculptor allowed players to deploy threats more quickly and maximize tempo.

  • 5

    Combat phases often targeted commanders to accumulate commander damage, emphasizing the importance of protecting key creatures and managing threats.

Notable Cards

  • Jeweled Lotus

    Jeweled Lotus

  • Aeronaut Admiral

    Aeronaut Admiral

  • Reliquary Tower

    Reliquary Tower

  • Faithless Looting

    Faithless Looting

  • Ruby Medallion

    Ruby Medallion

  • Thirst for Knowledge

    Thirst for Knowledge

  • Witch's Clinic

    Witch's Clinic

  • Rampant Growth

    Rampant Growth

Gameplay Summary

The game featured four commanders from Kamigawa Neon Dynasty, each piloted by different players exploring their unique strategies.

Early turns involved setting up mana bases and deploying key artifacts, such as Jeweled Lotus and various vehicles, to accelerate board presence.

Goro-Goro, Disciple of Ryusei's controller focused on aggressive red strategies, deploying creatures and leveraging the cost reduction from artifacts.

Meanwhile, the Shorikai, Genesis Engine player prioritized artifact synergies, creating constructs and enabling smooth vehicle usage.

Ao, the Dawn Sky's player utilized blue control elements and flying vehicles, using Aeronaut Admiral to crew multiple flyers efficiently.

Kosei, Penitent Warlord's deck integrated green and white elements, emphasizing enchantments and board interaction. Key turning points included the deployment of powerful artifacts like Jeweled Lotus, enabling explosive plays and mana acceleration.

The synergy between artifact creation and vehicle utilization was vital, with constructs and pilots supporting aggressive board states.

Combat phases saw focused attacks on commanders to apply pressure, while players balanced resource development and removal options.

Despite some early board stalls with players passing turns, the game gradually escalated as players started deploying threats and combos.

The game highlighted the dynamic interplay of artifact-based strategies, vehicle synergies, and colored mana fixing to push towards win conditions based on creature dominance and command damage.

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