Deck Strategies
Zeriam, Golden Wind
Build a wide board of Griffin tokens by dealing combat damage with Griffins and leverage token synergies to overwhelm opponents.
Aslas, the Swelling Scourge
Generate and sacrifice colorless Eldrazi tokens to gain experience counters, then pump creatures and gain annihilator for devastating combat phases.
Mr. House, President and CEO
Roll dice to create artifact creature tokens and treasures, using extra dice rolls and counters on creatures to control the board and generate value.
The Celestial Toymaker
Force opponents to choose between piles of exiled cards, disrupting their hand and generating incremental life loss to wear down opponents while controlling the game state.
Gameplay Insights
- 1
Zeriam leveraged haste and hexproof equipment to maximize early aggressive attacks and token generation.
- 2
Aslas capitalized on sacrificing Eldrazi tokens to quickly accumulate experience counters, then used a mass pump to grant indestructibility and annihilator, significantly shifting board dominance.
- 3
Mr. House's dice rolling was enhanced by equipment that increased dice rolls and triggered counters, allowing steady incremental damage and board presence.
- 4
The Celestial Toymaker's pile choice mechanic forced opponents into difficult decisions, while its triggered life loss pressured players each turn, adding a unique control element.
- 5
Early removal of key ramp cards like Soul Ring was prioritized to slow down opponents’ acceleration.
- 6
Token generation from multiple sources like Awakening Zone and commander triggers created a dense board state that encouraged multiple combat phases and strategic blocking.
Notable Cards
Zeriam, Golden Wind
Mr. House, President and CEO
The Celestial Toymaker
Disciple of the Vault
Awakening Zone
Lightning Greaves
Swiftfoot Boots
Ohran Frostfang
Summary
The game began with players establishing their board states through early ramp and utility creatures. Zeriam Golden Wind focused on generating a flying Griffin army, leveraging her ability to create tokens whenever a Griffin dealt combat damage. Aslas, the Swelling Scourge developed a board of colorless Eldrazi tokens and experience counters, boosting his creatures' power and enabling powerful combat phases with indestructibility and annihilator effects. Mr. House, President and CEO utilized dice rolling mechanics to create artifact creature tokens and treasures, ramping mana and enhancing his board presence, while The Celestial Toymaker introduced a unique interactive element by forcing opponents to choose between piles of cards, disrupting their hands while dealing incremental life loss based on his triggered abilities.