Deck Strategies
Korvold, Fae-Cursed King
Korvold's deck focuses on sacrificing permanents for card draw and incremental advantage, leveraging powerful new cards to generate pressure and value, aiming to close out the game through attrition and combo finishers.
Necrobloom
Necrobloom utilizes a combination of Gitrog and Fluctuator to cycle cards and mill libraries, aiming to assemble infinite combos that generate massive advantage or win the game outright.
Pako, Arcane Retriever
Pako's deck aims to quickly deploy its commander and synergistic partner Haldan to generate repeated value from artifact recursion and spells, setting up a midgame storm or combo finish.
Sisay, Weatherlight Captain
Sisay's deck is built around tutoring for powerful legendary combo pieces to assemble infinite loops, supported by value cards and disruption tools to maintain control and combo through.
Gameplay Insights
- 1
Korvold's early use of Jewel Lotus and Carpet of Flowers provided critical mana acceleration and card draw enabling a faster curve despite mulligans.
- 2
Necrobloom's choice to prioritize mana fixing and card draw spells over immediate combo rushing showed a preference for a slightly slower, more stable combo assembly.
- 3
Pako's mulligan decisions reflected the importance of early land drops and key artifact ramp like Lion's Eye Diamond to enable a turn two play of the commander.
- 4
Sisay's strategy to tutor for legendary combo pieces was impacted by the threat of multiple opponents playing around Carpet of Flowers, limiting early aggression.
- 5
The interplay of multiple combo decks forced players to carefully evaluate risk, tempo, and the timing of deploying key pieces to avoid being disrupted.
Notable Cards
Fluctuator
Six
Carpet of Flowers
Smothering Tithe
Impale
Lion's Eye Diamond
Divergent Transformations
Summary
The game opened with each player navigating mulligans and trying to establish early board presence or combo pieces. Necrobloom aimed to assemble combos involving Gitrog and Fluctuator with cycling and milling synergy, focusing on drawing cards and assembling infinite combos. Korvold leveraged acceleration tools like Jewel Lotus and Carpet of Flowers to enable early plays and card draw, testing newer cards like Cthonian Nightmare and Six to boost consistency and pressure. Meanwhile, Pako sought to quickly deploy his commander to generate value and threaten damage, though was challenged by land drops and color fixing early on. Sisay aimed to tutor for combo components and assemble infinite loops with pieces like Dada and Nickel Bolas, supported by value engines such as Smothering Tithe and Time Raveler.