Deck Strategies
Wort, the Raidmother
This deck leverages goblin tribal synergies, token generation, and artifact interactions to create overwhelming board presence. It uses ramp spells to accelerate mana and then floods the board with goblins via Wort’s ability and spells like Empty the Warrens, aiming to win through combat damage and sacrifice combos.
Brenard, Ginger Sculptor
Brenard’s deck focuses on ramping and generating golem and artifact creature threats to pressure opponents. It employs control elements such as Wrath of God and removal spells while using powerful combat tricks and creature control effects like Tempting Apple to manipulate board state and secure victory through efficient attacks.
Gameplay Insights
- 1
Tempting Apple was a crucial play allowing Brenard’s player to steal Wort and swing with multiple creatures, significantly turning the game in their favor.
- 2
Utilizing Arachnogenesis to generate blockers prevented early lethal damage and helped Wort’s player survive multiple combat phases.
- 3
Wort’s token generation combined with Skirk Prospector’s sacrifice ability aimed to build explosive turns, but lacking enough card draw and interaction limited the deck’s ability to recover.
- 4
Brenard’s consistent ramp and timely Wrath of God kept the board under control, preventing Wort from fully capitalizing on token advantages.
- 5
Aggressive early swings with Ginger Brute set a steady damage clock that pressured Wort’s player throughout the game.
Notable Cards
Wort, the Raidmother
Arachnogenesis
Skirk Prospector
Empty the Warrens
Wrath of God
Summary
The game began with Tyler on the play, aggressively attacking with Ginger Brute early on to chip away at life totals. Wort, the Raidmother’s player focused on ramping and developing the board by casting key spells such as Far Seek and Skyshard Claim to fix mana and generate resources. The arrival of Wort herself brought a swarm of goblin tokens, bolstering the board presence. Meanwhile, Brenard’s player utilized ramp and value creatures like Salvage Splicer and Restless Vine Stalker, creating threats and maintaining pressure with the Ginger Brute and golems summoned via Teic. A pivotal moment occurred when Brenard used Tempting Apple to gain control of Wort, turning the tide by swinging with multiple creatures and forcing tough blocks from the goblin tokens and spiders generated by Arachnogenesis. Wort’s player attempted to stabilize with token generation and artifact sacrifice synergies from Skirk Prospector and Empty the Warrens, but ultimately was overwhelmed by Brenard’s efficient combat and removal spells. The game concluded with Brenard’s lethal attack after reducing Wort’s life to three, capitalizing on board control and superior card advantage.