Florian v Tasigur the Golden Fang v Ao the Dawn Sky v Urza Bracket 5 cEDH Commander Gameplay thumbnail Blurred backdrop thumbnail
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Florian v Tasigur the Golden Fang v Ao the Dawn Sky v Urza Bracket 5 cEDH Commander Gameplay

Combat Step


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Urza, Lord High Artificer

    Urza, Lord High Artificer

    Focuses on an artifact-based ramp and value engine, generating mana from artifacts and producing artifact creatures to control the board and enable big spells.

  • Tasigur, the Golden Fang

    Tasigur, the Golden Fang

    Utilizes graveyard recursion and delve to cast spells cheaply, combined with card draw engines like Ristic Study and Peer into the Abyss to generate massive card advantage and close out games quickly.

  • Ao, the Dawn Sky

    Ao, the Dawn Sky

    Leverages blue mana production and control elements to manipulate the board state and disrupt opponents while setting up for powerful spells.

  • Florian, Voldaren Scion

    Florian, Voldaren Scion

    Aggressively pressures opponents with early creatures and burn spells, aiming to reduce opponents’ life totals swiftly while maintaining tempo.

Gameplay Insights

  • 1

    Tasigur’s use of delve and mana rocks to reduce the casting cost of Peer into the Abyss allowed for an explosive card draw that decisively shifted the game.

  • 2

    The interaction between artifact mana producers and Urza’s construct token provided a consistent mana base and board presence, though it was not enough to counter Tasigur’s combo.

  • 3

    Playing Trinisphere to tax opponents showed awareness of slowing down fast spells, but it was ultimately circumvented by efficient mana acceleration and delve.

  • 4

    Players effectively utilized Ristic Study triggers and responses to maximize card draw while managing opponents’ disruption spells like Pyroblast and Lightning Bolt.

  • 5

    Tasigur’s final sequence involving convoke, sacrifice outlets, and drawing with Peer into the Abyss showcased the synergy between graveyard recursion and large-scale draw spells in cEDH.

Notable Cards

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Mana Crypt

    Mana Crypt

  • Carpet of Flowers

    Carpet of Flowers

  • Urza, Lord High Artificer

    Urza, Lord High Artificer

  • Manifold Key

    Manifold Key

  • Peer into the Abyss

    Peer into the Abyss

  • Trinisphere

    Trinisphere

  • Lotus Petal

    Lotus Petal

  • Lightning Bolt

    Lightning Bolt

  • Pyroblast

    Pyroblast

  • Jeweled Amulet

    Jeweled Amulet

Gameplay Summary

The game started with a typical fast-paced cEDH setup, with players quickly deploying mana acceleration artifacts and early threats like Ragavan and Mana Crypt.

Early plays included Ristic Study and Carpet of Flowers to generate card advantage and mana, setting up for bigger plays.

Urza, Lord High Artificer entered the battlefield early, producing a construct and accelerating mana with artifacts like Manifold Key, signaling a strong artifact-based strategy.

As the game progressed, Tasigur leveraged mana rocks and delve to reduce his casting costs, enabling powerful spells such as Peer into the Abyss to draw a massive number of cards.

A critical turning point occurred when Tasigur, combining mana acceleration and disruption, cast Peer into the Abyss, drawing 30 cards and losing half his life, which put him in a commanding position.

The game ended shortly after this explosive draw, with Tasigur successfully executing his win condition.

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