DUDE, Just Win Already | Commander Gameplay (Oviya, Tergrid, Atraxa, Raff) thumbnail Blurred backdrop thumbnail
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DUDE, Just Win Already | Commander Gameplay (Oviya, Tergrid, Atraxa, Raff)

The Dankest Dungeon


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Oviya Pashiri, Sage Lifecrafter

    Oviya Pashiri, Sage Lifecrafter

    Generate value through the creation of tokens and big construct creatures.

  • Raff Capashen, Ship's Mage

    Raff Capashen, Ship's Mage

    Maintain control of the game using instant-speed spells and historic synergies.

  • Atraxa, Praetors' Voice

    Atraxa, Praetors' Voice

    Assert dominance through a Superfriends strategy, using Planeswalkers to control the board.

  • Tergrid, God of Fright // Tergrid's Lantern

    Tergrid, God of Fright // Tergrid's Lantern

    Disrupt opponents by forcing them to discard cards and sacrifice creatures and lands.

Gameplay Insights

  • 1

    Tergrid's casting of Death Cloud greatly disrupted the board state and other players' strategies, forcing them to sacrifice significant resources.

  • 2

    The casting of Teferi, Time Raveler significantly limited Raff Capashen's ability to cast spells at instant speed, disrupting his main strategy.

  • 3

    Oviya Pashiri's use of Nissa's Beacon of Creation to generate a large number of insect tokens was a strong play, but was severely hindered by the subsequent casting of Death Cloud by Tergrid.

Notable Cards

  • Oviya Pashiri, Sage Lifecrafter

    Oviya Pashiri, Sage Lifecrafter

  • Raff Capashen, Ship's Mage

    Raff Capashen, Ship's Mage

  • Atraxa, Praetors' Voice

    Atraxa, Praetors' Voice

  • Tergrid, God of Fright // Tergrid's Lantern

    Tergrid, God of Fright // Tergrid's Lantern

  • Death Cloud

    Death Cloud

  • Teferi, Time Raveler

    Teferi, Time Raveler

Gameplay Summary

The game started with each player laying out their strategies and initial plays.

The initial turns saw the players setting up their board states, with Oviya Pashiri focusing on generating value through tokens and lifegain, while Raff Capashen aimed to control the game through instant-speed spells and historic synergies.

Atraxa sought to dominate the board with a Superfriends strategy, building up Planeswalkers for control, while Tergrid aimed to disrupt the opponents' strategies by forcing them to sacrifice and discard their resources.

A pivotal moment occurred when Tergrid cast a massive Death Cloud, forcing all players to sacrifice numerous resources - lands, creatures, and cards in hand.

This move significantly disrupted the strategies of the other players, particularly Oviya Pashiri's token strategy, and set Tergrid up for a potential win.

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