Kinnan vs Ishai Kediss vs Tivit vs Krark & Sakashima cEDH Gameplay thumbnail Blurred backdrop thumbnail
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Kinnan vs Ishai Kediss vs Tivit vs Krark & Sakashima cEDH Gameplay

cEDH TV Gameplay


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Krark, the Thumbless Sakashima of a Thousand Faces

    Krark, the Thumbless & Sakashima of a Thousand Faces

    Leverages coin flips and clone effects to generate value and disrupt opponents, creating chaos and multiple threats that are hard to answer simultaneously.

  • Ishai, Ojutai Dragonspeaker Kediss, Emberclaw Familiar

    Ishai, Ojutai Dragonspeaker & Kediss, Emberclaw Familiar

    Focuses on getting Ishai out early to grow through combat damage, often aiming to one-shot or double-hit opponents with large flying threats supported by Kediss.

  • Tivit, Seller of Secrets

    Tivit, Seller of Secrets

    Aims to assemble infinite turn combos, primarily using Time Sieve to take extra turns and combo off with creatures or artifacts to win in a single explosive turn.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    Uses mana acceleration and card advantage to find infinite mana combos with Basalt Monolith or similar combos, then leverages infinite mana to deploy multiple spells and combo finishes, typically through infinite damage.

Gameplay Insights

  • 1

    Kinnan's use of Soul Ring and Command Tower allowed for a powerful mana ramp enabling casting of One Ring and setting up interaction while holding mana open.

  • 2

    The decision to hold One Ring to draw cards while maintaining interaction with Fierce Guardianship demonstrated a balanced approach between aggression and defense.

  • 3

    Sakashima entering as a copy of Krark created layered value engines, increasing threats and interaction potential on the board.

  • 4

    Players carefully managed their early land drops and card selection to enable specific combos, reflecting the high precision required in cEDH.

  • 5

    The slowish early game tempo allowed players like Kinnan to position themselves for a late-game lock with Seedborn Muse and infinite mana combos.

Notable Cards

  • Basalt Monolith

    Basalt Monolith

  • Time Sieve

    Time Sieve

  • Mox Amber

    Mox Amber

  • Mystical Tutor

    Mystical Tutor

  • Seedborn Muse

    Seedborn Muse

Gameplay Summary

The game opened with a mix of ramp, card draw, and early threats from all players, with Ishai & Kediss quickly establishing a threat on turn one, leveraging Ishai's potential to grow through combat damage.

Tivit focused on assembling infinite turn combos primarily through Time Sieve, aiming to take multiple extra turns and close the game.

Krark & Sakashima utilized coin flips and clone effects to generate value and chaos, while Kinnan Bonder Prodigy aimed to ramp mana quickly and find infinite mana combos using cards like Basalt Monolith and Hallbreaker.

Early plays revolved around setting up key engines, with Kinnan establishing mana acceleration to cast important artifacts like One Ring and prepare for a Seedborn Muse later, which would enable multiple activations per turn to lock the game down.

The players exchanged interaction and positioned themselves carefully, with some taking cautious lines due to slow starts or lack of mana.

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