Free for All | Magus Lucea Kane vs Aang vs Kona vs The 12th Doctor | Ep 32 | EDH thumbnail Blurred backdrop thumbnail

Free for All | Magus Lucea Kane vs Aang vs Kona vs The 12th Doctor | Ep 32 | EDH

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Finding a Fourth 33 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Magus Lucea Kane

    Magus Lucea Kane

    A landfall-focused deck that leverages land drops and landfall triggers to generate value, combined with spell doubling to amplify the impact of key spells and abilities.

  • Avatar Aang // Aang, Master of Elements

    Avatar Aang // Aang, Master of Elements

    An elemental bending deck that draws cards and transforms based on casting the four bending types (water, earth, fire, air), using experience counters and landfall to grow creatures and gain incremental advantage.

  • Susan Foreman The Twelfth Doctor

    Susan Foreman and The Twelfth Doctor

    A partner deck using spell copying, mana ramp, and graveyard recursion to control the board while generating card advantage and setting up powerful creatures like Cavalier of Thorns and Tyar the Punisher.

  • Kona, Rescue Beastie

    Kona, Rescue Beastie

    A ramp deck focusing on casting large creatures and using land recursion abilities (e.g., Blossoming Tortoise) to maintain steady board presence and resource advantage.

Gameplay Insights

  • 1

    Declining to join Tempt with Discovery's land search prevented opponents from ramping simultaneously and preserved strategic advantage.

  • 2

    Magus Lucea Kane's spell doubling requires careful sequencing of spells to maximize value, seen as the player remembered to activate the ability before combat.

  • 3

    Avatar Aang's use of exalted triggers combined with landfall experience counters created incremental damage pressure.

  • 4

    The use of flash creatures with bending triggers at instant speed allowed for flexible responses during opponents' turns.

  • 5

    Players avoided fetchland abuse via house rules to speed up turns, influencing ramp strategies and land recursion timing.

  • 6

    Strategic counterspells like Arcane Denial were used to disrupt key abilities and maintain control over the flow of the game.

Notable Cards

  • Tempt with Discovery

    Tempt with Discovery

  • Cavalier of Thorns

    Cavalier of Thorns

  • Blossoming Tortoise

    Blossoming Tortoise

  • Arcane Denial

    Arcane Denial

  • Bountiful Landscape

    Bountiful Landscape

Gameplay Summary

The game started with all players ramping and setting up their mana bases, with Magus Lucea Kane focusing on landfall synergies, Avatar Aang utilizing elemental bending mechanics, Susan Foreman and The Twelfth Doctor aiming for spell copying and mana acceleration, and Kona playing a big creature ramp strategy.

Early turns saw careful land drops, ramp spells, and the gradual development of board presence.

Avatar Aang began to accumulate experience counters through landfall and combat triggers, while Magus Lucea Kane prepared to leverage landfall triggers and spell doubling. A key turning point was when the Twelfth Doctor's player cast Tempt with Discovery to search for lands, which was declined by opponents, signaling a cautious approach to cooperation.

Magus Lucea Kane entered with a doubling ability that promised explosive spells but required careful timing to maximize.

Avatar Aang's player successfully attacked with exalted triggers and used landfall to grow creatures and draw cards, while Kona deployed creatures like Blossoming Tortoise to recycle lands from the graveyard, expanding board resources.

The Twelfth Doctor cast Cavalier of Thorns, enabling graveyard recursion and ramp, and Tyar the Punisher added a powerful anthem effect. The game featured interactive plays such as flash flying creatures with bending triggers, counterspells like Arcane Denial, and strategic combat phases that incremented experience counters for Avatar Aang and other creatures.

The players navigated around potential board wipes and maintained pressure with both creatures and mana advantage.

The gameplay revolved around leveraging landfall, spell copying, and creature synergies, setting up for a potential explosive midgame.

The outcome was not shown, but the game highlighted the importance of resource management and tactical combat decisions in a multiplayer EDH setting.

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