Storm vs Thrasios/Bruse vs Esika vs Tasigur | CEDH Gameplay thumbnail Blurred backdrop thumbnail
Playing With Power MTG profile icon

Storm vs Thrasios/Bruse vs Esika vs Tasigur | CEDH Gameplay

Playing With Power MTG


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Storm, Force of Nature

    Storm, Force of Nature

    Uses its commander’s ability to accrue card advantage with powerful spells and aims to win by comboing off with Underworld Breach and storming out with a flurry of spells.

  • Thrasios, Triton Hero Bruse Tarl, Boorish Herder

    Thrasios, Triton Hero / Bruse Tarl, Boorish Herder

    Builds value engines and uses layered infinite mana combos, supported by interaction and protection spells, to close out the game.

  • Esika, God of the Tree // The Prismatic Bridge

    Esika, God of the Tree

    A five-color goodstuff deck leveraging Jeskai Ascendancy as a signature combo piece to generate value and storm off with spells.

  • Tasigur, the Golden Fang

    Tasigur, the Golden Fang

    Focuses on graveyard recursion and political gameplay to gain incremental advantage and assemble a combo finish.

Gameplay Insights

  • 1

    Using Gilded Drake to exchange control of Storm was a key tactical move that disrupted Storm’s board state and pressured opponents.

  • 2

    Seedborn Muse was instrumental in enabling multiple activations per turn, significantly accelerating combo assembly.

  • 3

    The One Ring provided both protection and card advantage, allowing its controller to safely execute combos amidst heavy interaction.

  • 4

    Political negotiations influenced whether key spells like Intomb resolved, affecting the pace and state of the game.

  • 5

    Players carefully timed counterspells like Mental Misstep, Silence, and Swansong to protect their combos and disrupt opponents, showcasing layered interaction.

  • 6

    Orcish Bowmasters punished opponents’ card draws with incremental damage and board presence, creating additional pressure.

  • 7

    Activation of The One Ring's ability to add burning counters and draw cards was pivotal in maintaining card flow during critical turns.

Notable Cards

  • Underworld Breach

    Underworld Breach

  • Orcish Bowmasters

    Orcish Bowmasters

  • Gilded Drake

    Gilded Drake

  • Seedborn Muse

    Seedborn Muse

  • The One Ring

    The One Ring

  • Mental Misstep

    Mental Misstep

  • Dark Ritual

    Dark Ritual

  • Mystical Tutor

    Mystical Tutor

  • Carpet of Flowers

    Carpet of Flowers

Gameplay Summary

The game began with each player developing their board and setting up their respective engines.

Storm focused on leveraging its commander and Underworld Breach to generate value and storm off with powerful spells.

Thrasios and Bruse aimed to build value engines and assemble layered combos for infinite mana, while Esika deployed a five-color goodstuff strategy centered around Jeskai Ascendancy to storm off.

Tasigur utilized graveyard recursion and political maneuvering to maintain advantage and execute combos.

Early game interactions saw key disruption plays, such as countering rituals and strategic removal like Orcish Bowmasters punishing opponents' draws. Mid-game pivotal moments included Jay's Gilded Drake reanimation and control exchange with Storm, which shifted the board state and applied pressure with an orc army.

Kyle's deployment of Seedborn Muse accelerated his combo potential by untapping permanents for multiple activations per turn.

Matt's use of The One Ring provided protection and card advantage, enabling him to protect his combo pieces.

Intense political negotiations and counterspell interactions shaped the unfolding plays, with players carefully timing spells like Silence, Swansong, and Mental Misstep to protect or disrupt key plays.

The game featured a rich mix of value generation, combo assembly, and tactical interaction toward closing out the game with infinite mana or a decisive storm finish.

Watch on YouTube