Deck Strategies
Akiri, Line-Slinger / Silas Renn, Seeker Adept
Anti-wincon control and disruption, focusing on denying combos and powerful interactions through targeted removal, hate cards like Sadistic Sacrament, Drannith Magistrate, and Ashiok, Dream Render, while using artifacts and recursion to maintain pressure.
Ikra Shidiqi, the Usurper / Thrasios, Triton Hero
Combo-centric Ad Nauseam deck aiming to assemble fast combo lines protected by counterspells and ramp, with a focus on recovering quickly from disruption and executing infinite mana or draw combos.
Brokkos, Apex of Forever
Infect-based strategy leveraging mutation mechanics and proliferate to deliver lethal poison counters quickly, supported by card filtering and protection spells.
Winota, Joiner of Forces
Aggressive stax brew disrupting opponent’s resources with hate cards like Harsh Mentor and Archon of Emeria, leveraging Winota’s ability to cheat powerful creatures into play to apply pressure and control the board.
Gameplay Insights
- 1
The early use of Sadistic Sacrament against Pedro Leite’s Ikra/Thrasios deck was a pivotal moment that significantly delayed his combo setup, forcing him into a defensive posture.
- 2
Repeated use of Cyclonic Rift by Leite disrupted Baal’s stax elements, illustrating how bounce effects can reset oppressive lock pieces and shift momentum.
- 3
Casting Drannith Magistrate and Ashiok, Dream Render effectively shut down key abilities and tutoring from opponents, locking down combo and ramp lines and showcasing the power of hate cards in cEDH.
- 4
Baal’s Blood Moon play aimed to cripple non-basic mana strategies but was countered by Akiri’s deck through targeted removal and disruption, highlighting the importance of flexible answers in a stax-heavy meta.
- 5
David’s Brokkos Infect strategy applied constant poison threat pressure, forcing opponents to balance between controlling him and advancing their own game plans.
Notable Cards
Sadistic Sacrament
Ashiok, Dream Render
Drannith Magistrate
Mana Vault
Cyclonic Rift
Harsh Mentor
Archon of Emeria
Pyrite Spellbomb
Blood Moon
Shatterskull Smashing // Shatterskull, the Hammer Pass
Wishclaw Talisman
Summary
The Akiri/Silas pilot further slowed the game down by deploying Drannith Magistrate and Ashiok, Dream Render to lock out key plays from opponents, particularly hindering Leite’s combos and Brokkos’s infect strategy. Baal’s reliance on Blood Moon and Archon of Emeria sought to cripple opponents’ mana bases and ramp, but Akiri’s deck maintained control through timely removal like Shatterskull Smashing and repeated use of Pyrite Spellbomb. The game evolved into a standoff of control and disruption, with Akiri/Silas aiming to systematically dismantle other players’ win conditions and maintain board dominance. The early aggression from infect damage and combo attempts were gradually stifled, setting the stage for a slow attrition win.