Deck Strategies
Yuriko, the Tiger's Shadow
An aggressive ninja-based deck that uses combat damage triggers and bounce effects to disrupt opponents while applying fast and consistent damage.
Derevi, Empyrial Tactician
A combo-centric deck aiming to assemble an infinite draw combo involving Tazri and the One Ring to quickly generate card advantage and win.
Tymna the Weaver & Thrasios, Triton Hero
A value-driven midrange deck that uses incremental card draw and control elements to stabilize the game and out-resource opponents in a slower meta.
Talion, the Kindly Lord
A slower, controlling deck that uses efficient disruption, card advantage, and strategic resource management to win through attrition.
Gameplay Insights
- 1
Players leveraged early Mystic Remora and Counterbalance to generate substantial card advantage and control the pace of the game.
- 2
Yuriko utilized bounce effects from Ninjas to repeatedly disrupt opponents' key creatures while steadily dealing combat damage.
- 3
Derevi's pilot attempted to assemble an infinite draw combo early with Tazri and the One Ring but faced interaction that slowed progress.
- 4
Talion's deck favored a slower, resource-heavy game plan, employing Gemstone Caverns and counterspells to maintain control despite the meta shift.
- 5
The game tempo was slower overall post-banlist, with players valuing incremental advantage over explosive early plays.
Notable Cards
Mystic Remora
Gemstone Caverns
Tazri, Beacon of Unity
Counterbalance
Deathrite Shaman
Mental Misstep
Tropical Island
Flooded Strand
Scalding Tarn
Esper Sentinel
Toxic Deluge
Shuriken
Summary
The game showcases a competitive post-banlist cEDH meta featuring four decks led by Talion, Yuriko, Derevi, and a Tymna/Thrasios partner combo. Early turns are characterized by cautious resource development and interaction, with players leveraging efficient counterspells, card draw engines like Mystic Remora, and land-based value plays to set up their strategies. Yuriko aggressively applies pressure by dealing damage through ninjas and leveraging bounce effects to disrupt opponents' boards. Derevi aims to assemble an infinite draw combo involving Tazri and the One Ring, while Tymna/Thrasios focuses on incremental card advantage and value plays to outlast opponents in what appears to be a slower-paced meta. Talion adopts a slower, controlling game plan, utilizing cards like Gemstone Caverns and counterspells to stabilize the board and eventually win through incremental advantage.